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Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-17 23:12start (UTC)
11:09length
440kills
Japanwinner

decode: proto 304 · 1386 stat syncs · 370 zone events · 500 soldier mappings · 2.23s · game 0.7.5.78

Scoreboard

USSR (12)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
marine-metre66@psn 400▲ +14747240032.7602210
borjaamir89@psn601▼ -237810037.0002150
funnbagz@psn1181▲ +133911641.1801933
dgjtacru (AI)171201640.8901599
AutinDavii (AI)11802050.3801328
ywtzhan (AI)1980050.680930
bdczNetz (AI)15110050.580899
pidorio3 (AI)1160040.550749
bao8277 (AI)330610.750414
85831ccwd (AI)330040.120355
tanuzou (AI)910050.330340
sdarmanicK (AI)000000.0000

Japan (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
fletched-rock@psn1936▲ +41025902342.7636982
simian_cat97@psn693▼ -8927190014.5012430
AMMEMINMONE (AI)19100030.7621795
NIGHE (AI)1260040.5721424
justinwrey (AI)1430020.9321350
VEDKEITA (AI)1150240.4821169
AeRui17781 (AI)1210040.501880
DanaDawn (AI)740050.240565
Reitehallor (AI)620001.500539
NGquix (AI)520040.260210
IIIIIII (AI)100000.1400

Captures

1–3 of 3 captures
per page
Time ZoneTeamSoldiersCredited players
4:20sector_3_aJapan6fletched-rock@psn, justinwrey, simian_cat97@psn
7:53sector_2_aJapan8fletched-rock@psn, VEDKEITA, NIGHE, AMMEMINMONE
11:00sector_1_bJapan20fletched-rock@psn, justinwrey, VEDKEITA, AeRui17781, NIGHE, AMMEMINMONE
1–3 of 3 captures
per page

All decoded stats (296 values) — raw JSON

1–23 of 23 players
per page
Playerbattle_score battle_timefriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointbest_possessed_infantry_killstreakdeathssquad_deathsassistspoints_capturedengineer_building_usageengineer_rally_point_usagebest_killstreak_machine_gunbest_killstreak_semiautoheadshotskills_by_mgun_kindmachine_gun_killssemiauto_killsbest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10kills_by_radioman_kindkills_by_rifle_kindlong_range_killssubmachine_gun_killsartillery_killsbest_killstreak_artillerybest_killstreak_grenadebest_killstreak_meleefortification_builtfortification_destoyedgrenade_killskills_by_anti_tank_kindkills_by_assault_kindmelee_killstank_killsbest_killstreak_riflefirst_bloodinfantry_mine_killsinfantry_squad_wipeoutkills_by_engineer_kindkills_by_pilot_fighter_kindkills_by_tanker_kindkills_using_aircraftkills_using_tankrifle_killstank_kills_by_assault_kindtank_kills_by_tanker_kind
TOTAL302511027989420258204804257161143434414931455310114319753182415351524151952111132337237111
fletched-rock@psn69825515102645911374431010102011202063111391191031132
simian_cat97@psn243053822726192061722154221511221241241321
marine-metre66@psn2210391347412416173426812182614617146161
borjaamir89@psn21506101373781137371
funnbagz@psn193346953318952841322364559711155111221413111
AMMEMINMONE (AI)1795515419610325342
dgjtacru (AI)159949251781221944881
NIGHE (AI)142450251266121432
justinwrey (AI)13505443149331522
AutinDavii (AI)1328480611481295210101
VEDKEITA (AI)1169502511351234211
ywtzhan (AI)9304966197842853
bdczNetz (AI)89947961571122652
AeRui17781 (AI)8805045127112441
pidorio3 (AI)7495005113622044
DanaDawn (AI)565493674422951
Reitehallor (AI)5395991622242
bao8277 (AI)414871313141133
85831ccwd (AI)355508531312445
tanuzou (AI)340491692112752
NGquix (AI)21052845221194
IIIIIII (AI)
sdarmanicK (AI)
1–23 of 23 players
per page

Weapon breakdown

1–25 of 127 weapon rows1236next ›
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Player WeaponKills
environment / unattributed1
85831ccwdF11
85831ccwdMosin M911
85831ccwdPpsh 41 Obrez Ussr1
85831ccwdWinchester 18951
AMMEMINMONEArisaka Type 99 Long9
AMMEMINMONEArisaka Type 383
AMMEMINMONEArisaka Type 99 Early Short2
AMMEMINMONEType 100 Paratrooper Smg2
AMMEMINMONEType Hei Rifle2
AMMEMINMONEArisaka Type 99 Late1
AeRui1778175Mm Type996
AeRui17781Japanese Type I Carcano2
AeRui17781Mp 28 Jp2
AeRui17781Nambu Type 2A Smg1
AeRui17781Type Hei Rifle1
AutinDaviiWinchester 18953
AutinDaviiFedorov Rifle 5 Rounds2
AutinDaviiMosin M91 302
AutinDaviiPpk 422
AutinDaviiF11
AutinDaviiMadsen1
AutinDaviiPps 421
DanaDawnArisaka Type 99 Early Short2
DanaDawnMp 28 Jp2
1–25 of 127 weapon rows1236next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.