decode: proto 304 · 1509 stat syncs · 508 zone events · 586 soldier mappings · 5.93s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| XorynTheBard | 939▲ +52 | 41 | 30 | 0 | 7 | 7 | 1.24 | 0 | 2484 |
| juanmablanco777 | 644▲ +110 | 30 | 8 | 3 | 0 | 8 | 1.15 | 0 | 2225 |
| DrMonke4625@live ✗ | 808▼ -42 | 23 | 13 | 0 | 0 | 8 | 0.50 | 0 | 1165 |
| X_McSaggyBalls_X@psn ✗ | 506▼ -2 | 20 | 7 | 0 | 0 | 8 | 0.62 | 0 | 1160 |
| RuskyDeadman | 1024▲ +2 | 19 | 2 | 0 | 0 | 4 | 0.73 | 0 | 695 |
| tusuelo | 412▼ -1 | 13 | 7 | 0 | 0 | 5 | 0.46 | 0 | 695 |
| ItssPoots80@live | 961▼ -39 | 14 | 2 | 0 | 0 | 10 | 0.44 | 0 | 625 |
| xXKingPreXx@psn | 966▼ -34 | 8 | 0 | 1 | 0 | 6 | 0.36 | 0 | 510 |
| kanoa-1@psn ✗ | 400▲ +150 | 11 | 5 | 0 | 0 | 2 | 1.00 | 0 | 480 |
| willowy_fire14@psn ✗ | 400▲ +66 | 10 | 1 | 0 | 0 | 9 | 0.30 | 0 | 350 |
| yrj79oxbnt (AI) | — | 1 | 0 | 0 | 0 | 8 | 0.02 | 0 | 34 |
| Choper (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 4 |
| Prodek312 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JurneyRoy | 1530▲ +4 | 44 | 4 | 2 | 31 | 2 | 4.00 | 0 | 3027 |
| Xsxd | 1036▲ +4 | 52 | 10 | 4 | 0 | 5 | 2.17 | 0 | 2895 |
| Webley3 | 1423▲ +9 | 67 | 3 | 0 | 5 | 5 | 2.91 | 0 | 2894 |
| bigohwen | 1633▲ +1 | 75 | 17 | 0 | 4 | 5 | 3.41 | 0 | 2893 |
| jimijam_@psn | 410▲ +4 | 24 | 6 | 3 | 37 | 6 | 0.83 | 0 | 1980 |
| QCwarlord | 1107▲ +2 | 19 | 5 | 0 | 25 | 0 | 6.33 | 0 | 1448 |
| helbertAlves | 476▼ -48 | 26 | 1 | 0 | 0 | 7 | 0.84 | 0 | 1050 |
| etondmt33033@psn | 400 | 14 | 2 | 0 | 0 | 4 | 0.78 | 0 | 535 |
| C4VEIRAL0KOO@live | 400▼ -68 | 4 | 1 | 0 | 0 | 5 | 0.19 | 0 | 270 |
| PlayaGetPlayd@psn | 400 | 5 | 0 | 0 | 0 | 5 | 0.33 | 0 | 180 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.