decode: proto 304 · 1493 stat syncs · 0 zone events · 610 soldier mappings · 2.54s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NotoriousJam27@live | 1271▲ +9 | 64 | 30 | 1 | 20 | 5 | 2.37 | 0 | 4727 |
| driftinghigh420@psn | 1209▲ +2 | 74 | 23 | 4 | 0 | 2 | 5.69 | 0 | 4340 |
| she_-LUV_-sky@psn | 740▼ -44 | 22 | 7 | 5 | 0 | 3 | 2.00 | 0 | 3928 |
| ITSFALCONE@live | 1563▲ +10 | 39 | 15 | 2 | 20 | 2 | 3.55 | 0 | 3489 |
| Magic_284@psn | 400 | 46 | 34 | 0 | 0 | 3 | 2.09 | 0 | 2685 |
| HunterPung (AI) | — | 21 | 12 | 0 | 0 | 4 | 0.75 | 0 | 1736 |
| Ballentosh7408 (AI) | — | 15 | 11 | 0 | 0 | 6 | 0.48 | 0 | 1635 |
| GoldMan25291 (AI) | — | 21 | 6 | 0 | 6 | 6 | 0.68 | 0 | 1387 |
| ZHK2000 (AI) | — | 11 | 3 | 0 | 2 | 3 | 0.73 | 0 | 1314 |
| SHAnti (AI) | — | 18 | 12 | 0 | 0 | 4 | 0.69 | 0 | 1263 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JSpriggx94@live | 400 | 34 | 23 | 1 | 0 | 6 | 0.94 | 0 | 1880 |
| XjXBucketXjX@psn | 965▲ +30 | 29 | 7 | 3 | 1 | 5 | 2.90 | 0 | 1739 |
| StevenSeagal399@live | 961▼ -39 | 34 | 17 | 1 | 0 | 9 | 0.83 | 0 | 1645 |
| Toastytuddiga (AI) | — | 19 | 8 | 0 | 14 | 8 | 0.40 | 0 | 1373 |
| Sestrick (AI) | — | 21 | 10 | 0 | 8 | 6 | 0.68 | 0 | 1352 |
| Skant91711 (AI) | — | 20 | 6 | 0 | 10 | 6 | 0.57 | 0 | 1326 |
| GeonTtikim (AI) | — | 17 | 14 | 0 | 0 | 4 | 0.68 | 0 | 1138 |
| Dimsaolv (AI) | — | 15 | 10 | 1 | 0 | 7 | 0.38 | 0 | 1045 |
| CapterGold (AI) | — | 10 | 6 | 0 | 12 | 7 | 0.24 | 0 | 993 |
| Poogy9253@live | 944▼ -56 | 5 | 0 | 0 | 0 | 7 | 0.15 | 0 | 190 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:06 | sector_1 | Japan | 0 | |
| 3:45 | sector_1 | Japan | 0 | |
| 5:36 | sector_2 | Japan | 0 | |
| 8:45 | sector_2 | Japan | 0 | |
| 18:39 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.