decode: proto 304 · 2506 stat syncs · 0 zone events · 857 soldier mappings · 7.03s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| srdeivid | 1198▲ +1 | 64 | 51 | 2 | 34 | 9 | 1.52 | 0 | 5948 |
| Artdash2308 | 1078▼ -3 | 69 | 46 | 1 | 5 | 14 | 0.85 | 0 | 4342 |
| CaptainCy | 1842▼ -0 | 40 | 25 | 1 | 49 | 11 | 1.08 | 0 | 4242 |
| AzCluster420@live | 763▼ -237 | 46 | 32 | 2 | 0 | 15 | 0.72 | 0 | 3332 |
| YERKOXX360 | 1054▼ -50 | 54 | 44 | 0 | 0 | 8 | 1.59 | 0 | 3220 |
| Kiikibugg@live | 647▼ -353 | 17 | 7 | 1 | 0 | 15 | 0.28 | 0 | 1386 |
| Mare060902@live | 400 | 15 | 11 | 0 | 0 | 12 | 0.38 | 0 | 1361 |
| UNWANTED#1 | 1221▼ -257 | 25 | 15 | 0 | 1 | 5 | 0.96 | 0 | 1309 |
| Javi2fadded@live | 400 | 22 | 17 | 0 | 0 | 9 | 0.81 | 0 | 1280 |
| ZeroActor504371@live ✗ | 400▼ -91 | 6 | 4 | 1 | 0 | 7 | 0.24 | 0 | 705 |
| blackstormepa (AI) | — | 4 | 2 | 0 | 14 | 4 | 0.16 | 0 | 694 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LegendGuardian0 | 1352▲ +20 | 59 | 26 | 6 | 53 | 7 | 1.64 | 0 | 6815 |
| maverick519 | 1533▲ +113 | 82 | 36 | 3 | 2 | 5 | 2.65 | 0 | 5132 |
| Mr_Freeman98 | 1231▲ +34 | 50 | 18 | 4 | 36 | 6 | 1.28 | 0 | 3664 |
| Fearce5476 | 1182▲ +27 | 49 | 12 | 1 | 0 | 4 | 2.72 | 0 | 3310 |
| 2k20greeeen | 941▲ +223 | 55 | 14 | 1 | 0 | 10 | 1.72 | 0 | 3250 |
| brettrhuff | 1116▲ +17 | 43 | 17 | 0 | 43 | 8 | 1.10 | 0 | 3058 |
| cloudy-mice23@psn | 547▲ +12 | 43 | 12 | 0 | 51 | 9 | 0.68 | 0 | 2786 |
| Aizen#151 | 1229▲ +50 | 39 | 35 | 0 | 0 | 6 | 0.93 | 0 | 2670 |
| XsinOw45693 (AI) | — | 10 | 9 | 0 | 4 | 6 | 0.27 | 0 | 798 |
| LuanWQDS@live ✗ | 400▲ +150 | 6 | 1 | 1 | 0 | 1 | 3.00 | 0 | 565 |
| thiagotempe | 685▼ -3 | 4 | 2 | 0 | 0 | 8 | 0.13 | 0 | 300 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:47 | sector_1 | USSR | 0 | |
| 14:49 | sector_2 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.