ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioInvasion · invasion · SQUADS · standard
2026-06-18 03:43start (UTC)
16:09length
696kills
Team 1winner

decode: proto 304 · 1726 stat syncs · 668 zone events · 726 soldier mappings · 4.25s · game 0.7.5.78

Scoreboard

Factions: Japan vs USSR — sides not determinable for this mode

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
scarybutcher341182▲ +01408300140.0007700
Roma_SHpengler400994011919.9005302
rebornrapture1159▼ -2089400143.5604715
matiascool123 (AI)262001641.0801640
GhostsHen (AI)28120031.5601300
THEGORX (AI)2780051.0001200
TheTheTir45249 (AI)23150050.8201200
h282518819 (AI)22100040.9601020
xCubaxx (AI)1670030.840800
XIXIIIITONISANA (AI)1090040.400650

Team 2 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
sangyou44905 (AI)21160280.4201464
GAKSTRUSS (AI)141101470.3301414
aoman01959 (AI)13110890.2501114
Berint12235 (AI)12100680.3001114
NotHoose (AI)17110080.3701110
Havicanok (AI)161000100.290900
imsilveran (AI)121100100.210750
maoquotspout (AI)1190080.270739
alexanderas11 (AI)430090.090370
DivinCutticit644▲ +196201001.3800
Saviessing65150 1200000.6700

Captures

no captures recorded

All decoded stats (253 values) — raw JSON

1–21 of 21 players
per page
Playerassistsbattle_score battle_timefriendly_fire_squad_spawnskillskills_by_playerbest_possessed_infantry_killstreakdeathssquad_deathskills_while_defending_pointkills_while_attacking_pointlong_range_killsengineer_building_usageengineer_rally_point_usageheadshotsbest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10engineer_ammo_box_usagefortification_destoyedkills_by_anti_tank_kindkills_by_apc_driver_kindkills_by_assault_kindkills_by_engineer_kindkills_by_rifle_kindowned_mobile_spawn_usagesubmachine_gun_killstank_killsbest_killstreak_machine_gunbest_killstreak_pistolbest_killstreak_riflebest_killstreak_semiautofirst_bloodfortification_builtkills_by_medic_kindkills_by_mgun_kindkills_by_tanker_kindkills_using_apckills_using_tanklauncher_killsmachine_gun_killspistol_killsrifle_killssemiauto_killstank_kills_by_anti_tank_kindtank_kills_by_tanker_kindtank_spots
TOTAL8834502143321216004341056271101699239321933582931446207210475491175516917140314031713656131
scarybutcher34137700920114013884231401403
Roma_SHpengler853029092999546101402084224011538246834015563561
rebornrapture9471586558976172544011171811981826213591179173171361
matiascool123 (AI)51640820526932442088
sangyou44905 (AI)4146470282111450816111
GAKSTRUSS (AI)114147077141024271177
GhostsHen (AI)4130083742883183122
THEGORX (AI)7120080362710327581
TheTheTir45249 (AI)3120079962313528515
aoman01959 (AI)511146729137151911144
Berint12235 (AI)31114751812844081033
NotHoose (AI)211107299179346811
h282518819 (AI)3102083452212423410
Havicanok (AI)6900639101682551010
xCubaxx (AI)58008314166219371
imsilveran (AI)27506231012315710112
maoquotspout (AI)47394048116241891
XIXIIIITONISANA (AI)2650815510422549
alexanderas11 (AI)237067294114693
DivinCutticit
Saviessing65150
1–21 of 21 players
per page

Weapon breakdown

1–25 of 148 weapon rows1236next ›
per page
Player WeaponKills
environment / unattributed4
Berint12235Type Hei Rifle5
Berint12235Arisaka Type 38 Carbine2
Berint12235Arisaka Type 99 Early Short1
Berint12235Arisaka Type 99 Late1
Berint12235Fn Browning Auto 51
Berint12235Nambu Type 97 Lmg1
Berint12235Type 100 Smg Early1
DivinCutticitMp 28 Jp20
DivinCutticitType 100 Smg Early12
DivinCutticit75Mm Type999
DivinCutticitNambu Type 97 Lmg8
DivinCutticitArisaka Type 99 Early Short5
DivinCutticitType 97 Grenade3
DivinCutticitType Hei Rifle3
DivinCutticitMolotov2
DivinCutticitTnt Block1
GAKSTRUSSArisaka Type 99 Long4
GAKSTRUSSArisaka Type 99 Early Sniper3
GAKSTRUSSArisaka Type 99 Late3
GAKSTRUSSType 97 Grenade2
GAKSTRUSSArisaka Type 381
GAKSTRUSSType Hei Rifle1
GhostsHenMosin M917
GhostsHenArtillery6
1–25 of 148 weapon rows1236next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.