decode: proto 304 · 2075 stat syncs · 0 zone events · 842 soldier mappings · 6.65s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Johanesk1@psn | 772▲ +12 | 113 | 75 | 1 | 0 | 3 | 6.28 | 0 | 6485 |
| Feltruff (AI) | — | 36 | 22 | 0 | 28 | 8 | 0.84 | 0 | 3883 |
| VinityMelle (AI) | — | 49 | 42 | 1 | 0 | 6 | 1.36 | 0 | 3795 |
| antando731 (AI) | — | 22 | 13 | 0 | 40 | 8 | 0.52 | 0 | 3081 |
| STSXD1020@psn ✗ | 541▼ -75 | 41 | 17 | 1 | 0 | 3 | 2.93 | 0 | 2738 |
| Missnies (AI) | — | 41 | 25 | 0 | 0 | 7 | 1.14 | 0 | 2365 |
| KILLATAN (AI) | — | 33 | 25 | 0 | 10 | 7 | 0.80 | 0 | 2258 |
| NewMilfa (AI) | — | 26 | 16 | 1 | 0 | 8 | 0.63 | 0 | 1823 |
| Are54120 (AI) | — | 19 | 12 | 0 | 4 | 8 | 0.44 | 0 | 1821 |
| Thug4Life3481@live | 400 | 27 | 12 | 0 | 0 | 3 | 3.00 | 0 | 1523 |
| Nerwisto (AI) | — | 10 | 10 | 0 | 0 | 5 | 0.37 | 0 | 730 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TheKrazyAsian01@live | 761▲ +11 | 59 | 5 | 3 | 0 | 3 | 4.54 | 0 | 3305 |
| hoteschabble (AI) | — | 52 | 16 | 1 | 8 | 8 | 1.00 | 0 | 2792 |
| bakilla19 (AI) | — | 43 | 14 | 0 | 18 | 7 | 0.98 | 0 | 2664 |
| SteVymantub (AI) | — | 39 | 20 | 1 | 10 | 10 | 0.67 | 0 | 2442 |
| KaturainSe8330 (AI) | — | 46 | 23 | 0 | 4 | 12 | 0.62 | 0 | 2394 |
| 716w2xcwa (AI) | — | 26 | 12 | 0 | 0 | 10 | 0.48 | 0 | 1754 |
| Bennety (AI) | — | 26 | 14 | 0 | 8 | 6 | 0.76 | 0 | 1574 |
| TwitchtvChin (AI) | — | 26 | 8 | 0 | 0 | 7 | 0.65 | 0 | 1244 |
| ItsCHITHN (AI) | — | 16 | 10 | 0 | 0 | 7 | 0.41 | 0 | 804 |
| rumscott64@psn | 863▼ -56 | 4 | 3 | 0 | 0 | 3 | 0.25 | 0 | 270 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:46 | sector_1 | Japan | 0 | |
| 8:45 | sector_2 | Japan | 0 | |
| 8:54 | sector_2 | Japan | 0 | |
| 14:03 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.