decode: proto 304 · 2366 stat syncs · 856 zone events · 874 soldier mappings · 3.95s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Danilik007 | 1376▲ +8 | 97 | 15 | 10 | 20 | 8 | 4.41 | 0 | 8510 |
| dok785 | 1337▲ +44 | 92 | 32 | 0 | 11 | 8 | 1.84 | 0 | 5290 |
| Limutou | 1644▼ -7 | 63 | 37 | 0 | 77 | 9 | 1.24 | 0 | 5232 |
| Sturdes | 1535▼ -13 | 41 | 12 | 1 | 9 | 6 | 1.64 | 0 | 2568 |
| R0MAR1O_0 | 1023▲ +13 | 49 | 21 | 0 | 0 | 8 | 1.09 | 0 | 2396 |
| МаксимЛавров#3 | 922▼ -48 | 31 | 19 | 1 | 28 | 8 | 0.69 | 0 | 2245 |
| SkullElliott927@live | 758▼ -242 | 19 | 15 | 0 | 0 | 10 | 0.54 | 0 | 1235 |
| Slayerion (AI) | — | 15 | 6 | 0 | 0 | 8 | 0.36 | 0 | 774 |
| edsdafbey | 868▼ -52 | 16 | 5 | 0 | 0 | 10 | 0.39 | 0 | 660 |
| s94836915 ✗ | 400▲ +150 | 12 | 1 | 0 | 0 | 8 | 0.38 | 0 | 430 |
| pawe2109 (AI) | — | 2 | 0 | 0 | 0 | 1 | 0.29 | 0 | 110 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| --Erwin_Rommel-- | 1196▲ +118 | 70 | 44 | 5 | 63 | 9 | 1.43 | 1 | 7411 |
| ROMAANDREEV4 | 1402▲ +116 | 56 | 38 | 2 | 31 | 8 | 1.22 | 1 | 5166 |
| FerretMaster | 1183▲ +128 | 50 | 29 | 1 | 0 | 11 | 0.94 | 1 | 3826 |
| Bohnny27 | 988▲ +136 | 52 | 46 | 0 | 0 | 11 | 1.53 | 1 | 3695 |
| Chuma2_0 | 1587▲ +59 | 28 | 22 | 1 | 17 | 2 | 3.50 | 1 | 3167 |
| sgrvr123@psn | 561▼ -58 | 37 | 33 | 0 | 0 | 14 | 0.60 | 0 | 2640 |
| susikek4 | 1037▼ -21 | 35 | 29 | 0 | 0 | 9 | 1.13 | 0 | 2145 |
| WhiteSquad9793@live | 400 | 18 | 14 | 2 | 0 | 12 | 0.33 | 0 | 1546 |
| smudgy_pension3@psn | 718▼ -24 | 22 | 13 | 0 | 3 | 11 | 0.43 | 0 | 1332 |
| GlobeSteak81800@live ✗ | 746▼ -104 | 16 | 10 | 0 | 0 | 9 | 0.36 | 0 | 1240 |
| vazinha (AI) | — | 3 | 2 | 0 | 0 | 3 | 0.19 | 0 | 170 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:52 | sector_1_a | USSR | 10 | Bohnny27, FerretMaster, Chuma2_0, --Erwin_Rommel--, ROMAANDREEV4 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.