decode: proto 304 · 1885 stat syncs · 0 zone events · 751 soldier mappings · 4.38s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SgtFemin | 986▲ +40 | 175 | 41 | 2 | 3 | 7 | 3.89 | 0 | 7537 |
| num11501 (AI) | — | 32 | 14 | 0 | 10 | 9 | 0.64 | 0 | 1898 |
| Applesnip (AI) | — | 25 | 7 | 0 | 12 | 6 | 0.71 | 0 | 1622 |
| sengyan (AI) | — | 18 | 7 | 1 | 18 | 5 | 0.72 | 0 | 1558 |
| skilsaul (AI) | — | 28 | 12 | 0 | 0 | 8 | 0.58 | 0 | 1472 |
| ObaGousi (AI) | — | 22 | 8 | 0 | 10 | 6 | 0.71 | 0 | 1378 |
| banderhenoco (AI) | — | 19 | 17 | 0 | 6 | 4 | 0.83 | 0 | 1338 |
| evil88 (AI) | — | 27 | 12 | 0 | 0 | 6 | 0.75 | 0 | 1270 |
| Sunstaddy (AI) | — | 15 | 7 | 0 | 0 | 5 | 0.48 | 0 | 722 |
| Will24Thor@live | 653▼ -26 | 1 | 1 | 1 | 0 | 0 | 1.00 | 0 | 556 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| K-L-A-R | 1493▼ -0 | 80 | 42 | 4 | 8 | 5 | 3.81 | 0 | 6290 |
| Boyastone (AI) | — | 33 | 30 | 0 | 20 | 7 | 0.85 | 0 | 3493 |
| oka9ya7yma (AI) | — | 24 | 15 | 0 | 2 | 6 | 0.71 | 0 | 2112 |
| junientha13 (AI) | — | 37 | 21 | 0 | 0 | 7 | 0.97 | 0 | 1990 |
| RobinMerc1 (AI) | — | 22 | 11 | 0 | 6 | 7 | 0.56 | 0 | 1827 |
| senpain1531 (AI) | — | 33 | 18 | 0 | 2 | 8 | 0.77 | 0 | 1814 |
| Smelley (AI) | — | 23 | 18 | 0 | 12 | 6 | 0.59 | 0 | 1732 |
| patyyotuf (AI) | — | 29 | 4 | 0 | 0 | 6 | 0.88 | 0 | 1455 |
| itzzZZZHBUCK (AI) | — | 17 | 9 | 0 | 0 | 5 | 0.50 | 0 | 1443 |
| popajam (AI) | — | 16 | 4 | 0 | 0 | 8 | 0.36 | 0 | 773 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:46 | sector_1 | Western Allies | 0 | |
| 7:46 | sector_1 | Western Allies | 0 | |
| 12:27 | sector_2 | Western Allies | 0 | |
| 15:27 | sector_2 | Western Allies | 0 | |
| 20:43 | sector_3 | Western Allies | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.