decode: proto 304 · 2088 stat syncs · 0 zone events · 801 soldier mappings · 3.96s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| mrsbeenandzombie@psn | 752▼ -7 | 70 | 55 | 0 | 0 | 7 | 1.63 | 0 | 5641 |
| masutangusupesya@psn | 401▲ +1 | 61 | 43 | 0 | 28 | 6 | 1.85 | 0 | 4913 |
| Legolas__gk@psn | 1251▲ +14 | 71 | 29 | 0 | 7 | 2 | 7.10 | 0 | 4522 |
| H4NID12922 (AI) | — | 46 | 24 | 1 | 4 | 5 | 1.44 | 0 | 3254 |
| wavy-kangaroo97@psn | 400 | 38 | 34 | 0 | 0 | 6 | 1.73 | 0 | 2670 |
| Tormai41642 (AI) | — | 34 | 17 | 0 | 8 | 9 | 0.71 | 0 | 2291 |
| Aaziko (AI) | — | 34 | 17 | 0 | 8 | 8 | 0.76 | 0 | 2044 |
| kauria (AI) | — | 18 | 10 | 0 | 4 | 7 | 0.45 | 0 | 1567 |
| xXPernekx (AI) | — | 24 | 11 | 0 | 0 | 7 | 0.67 | 0 | 1517 |
| jackieboy_JHJ@psn | 692▼ -308 | 18 | 8 | 0 | 0 | 3 | 1.80 | 0 | 998 |
| KwayBlau (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BeundeBeunhaas2@psn | 829▲ +39 | 64 | 14 | 2 | 15 | 4 | 2.56 | 0 | 3899 |
| Ilick34962 (AI) | — | 41 | 19 | 0 | 14 | 7 | 0.82 | 0 | 2338 |
| Fantamine (AI) | — | 25 | 16 | 0 | 18 | 7 | 0.68 | 0 | 2018 |
| Mo_apo_to_Mortis@psn | 818▼ -8 | 32 | 16 | 2 | 0 | 7 | 0.80 | 0 | 1885 |
| worn_coal7@psn | 400 | 38 | 13 | 1 | 0 | 11 | 0.88 | 0 | 1840 |
| leoston96089 (AI) | — | 23 | 13 | 0 | 0 | 6 | 0.61 | 0 | 1740 |
| Saseti (AI) | — | 27 | 11 | 0 | 8 | 9 | 0.48 | 0 | 1612 |
| vegetol_87@psn ✗ | — | 11 | 11 | 1 | 0 | 1 | 11.00 | 0 | 1050 |
| guitisinsten (AI) | — | 12 | 6 | 0 | 12 | 6 | 0.34 | 0 | 1008 |
| HelX (AI) | — | 17 | 5 | 0 | 0 | 9 | 0.35 | 0 | 824 |
| barsesrn (AI) | — | 11 | 7 | 0 | 2 | 8 | 0.24 | 0 | 674 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:06 | sector_1 | Japan | 0 | |
| 6:57 | sector_1 | Japan | 0 | |
| 9:34 | sector_2 | Japan | 0 | |
| 16:21 | sector_2 | Japan | 0 | |
| 21:15 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.