decode: proto 304 · 2665 stat syncs · 1152 zone events · 1038 soldier mappings · 8.38s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tut33@live | 985▲ +2 | 160 | 97 | 0 | 13 | 2 | 10.67 | 0 | 8004 |
| populous-revers2@psn | 994▼ -11 | 145 | 63 | 1 | 0 | 6 | 2.84 | 0 | 6830 |
| minifdeliang (AI) | — | 52 | 20 | 1 | 0 | 8 | 1.16 | 0 | 2897 |
| MasterScot (AI) | — | 41 | 23 | 1 | 18 | 9 | 0.82 | 0 | 2822 |
| IMONKORY13989 (AI) | — | 39 | 11 | 0 | 18 | 8 | 1.00 | 0 | 2418 |
| whohungcheg (AI) | — | 25 | 13 | 0 | 26 | 7 | 0.74 | 0 | 2218 |
| ringtinkabala (AI) | — | 36 | 13 | 0 | 6 | 8 | 0.82 | 0 | 1846 |
| emoon11 (AI) | — | 35 | 11 | 0 | 0 | 8 | 0.85 | 0 | 1665 |
| sulkaman24 (AI) | — | 29 | 12 | 0 | 2 | 8 | 0.69 | 0 | 1402 |
| ConisEthor (AI) | — | 25 | 11 | 0 | 4 | 8 | 0.61 | 0 | 1264 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JesseSLYPIG@live | 403▼ -8 | 113 | 64 | 1 | 23 | 6 | 4.52 | 0 | 7802 |
| killerpeter0 (AI) | — | 43 | 29 | 0 | 0 | 10 | 0.70 | 1 | 3200 |
| DakiBoomBR (AI) | — | 35 | 28 | 1 | 6 | 11 | 0.62 | 2 | 3079 |
| ma1ce9314 (AI) | — | 36 | 29 | 0 | 0 | 11 | 0.55 | 2 | 2775 |
| Romaniel (AI) | — | 27 | 21 | 0 | 12 | 12 | 0.41 | 1 | 2673 |
| GodGrai (AI) | — | 46 | 31 | 0 | 0 | 11 | 0.69 | 0 | 2590 |
| Gotashaplas (AI) | — | 29 | 18 | 1 | 2 | 7 | 0.64 | 1 | 2049 |
| pipinwolf98 (AI) | — | 25 | 21 | 0 | 0 | 13 | 0.35 | 1 | 1850 |
| kajakanalex (AI) | — | 27 | 19 | 0 | 0 | 12 | 0.40 | 0 | 1776 |
| AnkaSavane (AI) | — | 15 | 13 | 0 | 0 | 13 | 0.21 | 1 | 1460 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:55 | sector_1_b | USSR | 13 | ma1ce9314, Gotashaplas, Romaniel, killerpeter0, AnkaSavane, DakiBoomBR |
| 20:41 | sector_2_a | USSR | 7 | ma1ce9314, pipinwolf98, DakiBoomBR |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.