decode: proto 304 · 1967 stat syncs · 708 zone events · 795 soldier mappings · 5.73s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| blackGS | 1438▲ +1 | 146 | 71 | 0 | 0 | 2 | 9.12 | 0 | 7195 |
| HermannSalza | 1505▲ +4 | 95 | 23 | 4 | 20 | 7 | 3.28 | 0 | 6052 |
| KAVA79763 | 1480▼ -8 | 78 | 27 | 2 | 40 | 7 | 1.86 | 0 | 3962 |
| An201dy@psn | 400 | 51 | 14 | 0 | 0 | 1 | 6.38 | 0 | 2370 |
| Babangidas | 400 | 26 | 3 | 0 | 17 | 6 | 0.70 | 0 | 1428 |
| e32134218 (AI) | — | 16 | 3 | 0 | 26 | 6 | 0.46 | 0 | 1402 |
| acpentearid (AI) | — | 21 | 5 | 0 | 4 | 5 | 0.75 | 0 | 1099 |
| AV34534 (AI) | — | 12 | 5 | 0 | 4 | 4 | 0.50 | 0 | 704 |
| p9aj9fg74 (AI) | — | 11 | 4 | 0 | 0 | 7 | 0.28 | 0 | 480 |
| Mancristico | 983▼ -102 | 29 | 0 | 2 | 0 | 0 | 4.83 | 0 | 0 |
| AlanWesk94 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| gotonbm (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| J3K_S1AYER8q8 | 1575▲ +15 | 105 | 65 | 0 | 20 | 3 | 5.83 | 0 | 7350 |
| UTBH ✗ | 402▼ -2 | 25 | 22 | 1 | 2 | 7 | 0.78 | 0 | 1950 |
| F4DarkSpark@live | 656▼ -6 | 25 | 12 | 0 | 0 | 9 | 0.58 | 0 | 1418 |
| Contrucy ✗ | 617▼ -2 | 20 | 20 | 0 | 0 | 4 | 0.71 | 0 | 1320 |
| mirtel@psn | 400 | 15 | 10 | 1 | 0 | 6 | 0.68 | 0 | 1060 |
| Zageci (AI) | — | 13 | 12 | 0 | 0 | 11 | 0.21 | 0 | 960 |
| Luzzyn22779 (AI) | — | 15 | 11 | 0 | 0 | 10 | 0.27 | 0 | 915 |
| poolertona8 (AI) | — | 15 | 8 | 0 | 0 | 9 | 0.29 | 0 | 760 |
| aodianus (AI) | — | 10 | 6 | 0 | 2 | 11 | 0.16 | 0 | 634 |
| OCahokan (AI) | — | 9 | 6 | 0 | 2 | 10 | 0.16 | 0 | 544 |
| Neckstemon (AI) | — | 6 | 4 | 0 | 0 | 6 | 0.19 | 0 | 330 |
| K1erGM70011 (AI) | — | 2 | 0 | 0 | 0 | 4 | 0.10 | 0 | 120 |
| cdong (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.