decode: proto 304 · 2567 stat syncs · 540 zone events · 981 soldier mappings · 8.1s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 雇佣兵蝎子 | 1288▲ +85 | 109 | 39 | 7 | 14 | 6 | 3.41 | 0 | 6917 |
| OverLord68 | 775▲ +94 | 68 | 25 | 6 | 11 | 5 | 3.58 | 0 | 6806 |
| _10_PzD_-Milchsc | 1439▲ +14 | 59 | 28 | 0 | 18 | 10 | 0.98 | 1 | 5172 |
| Amis1001@psn | 1376▲ +5 | 40 | 19 | 2 | 0 | 12 | 0.63 | 1 | 2660 |
| gzxeyj@psn | 569▼ -5 | 18 | 13 | 1 | 43 | 12 | 0.20 | 0 | 2439 |
| Nahhliadremont@psn | 400 | 26 | 12 | 0 | 8 | 7 | 0.84 | 0 | 1808 |
| KevisGitas@psn | 1108▼ -32 | 24 | 17 | 0 | 0 | 13 | 0.38 | 0 | 1700 |
| il-pro-chri@psn | 1385▼ -3 | 30 | 9 | 0 | 0 | 15 | 0.28 | 0 | 1455 |
| SirAlec | 446▼ -29 | 30 | 8 | 0 | 9 | 8 | 0.77 | 0 | 1340 |
| Ketna20 | 519▼ -51 | 12 | 7 | 0 | 1 | 9 | 0.31 | 0 | 735 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| leopard_a60 | 1474▲ +12 | 107 | 15 | 9 | 0 | 7 | 4.86 | 0 | 7726 |
| CTALIN102 | 1504▲ +16 | 76 | 12 | 1 | 0 | 9 | 1.65 | 0 | 3735 |
| dedce | 1556▲ +18 | 42 | 4 | 3 | 19 | 6 | 1.83 | 0 | 3664 |
| IvanCheremisin | 985▼ -4 | 61 | 11 | 1 | 30 | 6 | 1.79 | 0 | 3446 |
| Gynten | 629▲ +20 | 65 | 6 | 2 | 0 | 10 | 0.96 | 0 | 3061 |
| preeriakoira#1 | 1427▼ -15 | 46 | 13 | 1 | 19 | 9 | 0.73 | 0 | 2667 |
| Tallermarshol | 1628▼ -14 | 46 | 15 | 1 | 15 | 5 | 1.59 | 0 | 2396 |
| RM1806@live | 403▼ -2 | 53 | 14 | 0 | 0 | 8 | 1.10 | 0 | 2322 |
| ColonalAfiSM | 968▼ -56 | 25 | 4 | 0 | 7 | 4 | 1.25 | 0 | 1078 |
| c8gbm596oo (AI) | — | 7 | 1 | 0 | 18 | 9 | 0.14 | 0 | 942 |
| tawo1010 ✗ | — | 1 | 0 | 0 | 0 | 1 | 0.20 | 0 | 30 |
| ShaweizKov_777 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:48 | sector_1_c | Axis | 5 | Amis1001@psn, _10_PzD_-Milchsc |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.