decode: proto 304 · 2261 stat syncs · 674 zone events · 841 soldier mappings · 4.07s · game 0.7.5.84
Factions: Japan vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Charron4U#1 | 1329▲ +2 | 56 | 15 | 4 | 9 | 7 | 1.44 | 0 | 3977 |
| Vibe_check_36 | 1891▲ +11 | 83 | 34 | 0 | 9 | 7 | 1.93 | 0 | 3972 |
| Phytoden667 | 1650▲ +8 | 63 | 12 | 0 | 14 | 6 | 1.31 | 0 | 3669 |
| Zalehov9 | 1357▲ +3 | 58 | 10 | 1 | 51 | 4 | 2.32 | 0 | 3659 |
| BYGGEMANDBOB | 400 | 28 | 17 | 0 | 54 | 7 | 0.80 | 0 | 1980 |
| CwaniaK#1 | 676▼ -102 | 43 | 9 | 0 | 0 | 6 | 1.65 | 0 | 1840 |
| alexskjothgodske | 400▼ -134 | 19 | 15 | 0 | 23 | 7 | 0.45 | 0 | 1818 |
| abadouou@psn | 665▼ -18 | 41 | 12 | 0 | 0 | 6 | 1.46 | 0 | 1810 |
| joshS05 | 508▼ -19 | 25 | 6 | 0 | 0 | 5 | 1.09 | 0 | 1295 |
| CuteCave2440@live | 400 | 19 | 3 | 0 | 0 | 6 | 0.47 | 0 | 790 |
| killimerking@psn ✗ | 400▼ -93 | 7 | 1 | 0 | 0 | 3 | 0.58 | 0 | 665 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Labuse65#1 | 1541▲ +28 | 86 | 46 | 3 | 0 | 12 | 1.16 | 0 | 5108 |
| HESH352@live | 961▲ +27 | 50 | 33 | 4 | 22 | 3 | 3.57 | 0 | 4869 |
| Superba7ard | 1545▲ +106 | 46 | 27 | 0 | 42 | 10 | 0.85 | 0 | 3473 |
| poyoto | 574▼ -8 | 53 | 30 | 0 | 0 | 14 | 0.65 | 0 | 2950 |
| 理塘最強伝説絕兇猛虎純真丁一郎 ✗ | 1034▼ -5 | 31 | 17 | 1 | 0 | 2 | 3.10 | 0 | 1850 |
| nasigorengdurian | 451▲ +36 | 33 | 14 | 0 | 0 | 3 | 2.06 | 0 | 1658 |
| AlphaOmega2884@live | 945▼ -55 | 14 | 8 | 1 | 0 | 6 | 0.82 | 0 | 1110 |
| Beast14379 (AI) | — | 13 | 5 | 0 | 10 | 6 | 0.38 | 0 | 984 |
| T3MPSHA (AI) | — | 8 | 1 | 0 | 4 | 13 | 0.10 | 0 | 513 |
| FEIND18 ✗ | 1015▼ -20 | 8 | 5 | 0 | 0 | 2 | 0.67 | 0 | 440 |
| katumli (AI) | — | 3 | 2 | 0 | 8 | 4 | 0.14 | 0 | 434 |
| myCookiesRacolor | 502▼ -23 | 7 | 4 | 0 | 0 | 10 | 0.17 | 0 | 430 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.