ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-18 14:03start (UTC)
13:25length
463kills
Team 1winner

decode: proto 304 · 1628 stat syncs · 500 zone events · 527 soldier mappings · 2.94s · game 0.7.5.84

Scoreboard

Factions: Japan vs USSR — sides not determinable for this mode

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
MoonIRR405▲ +557300032.4824320
Cti4ik#1937▼ -1547301034.7013550
karforsd (AI)31120441.4802269
yangin2009 (AI)2470841.0422214
surionather (AI)19140040.7322174
kirivan1234 (AI)1781850.7122094
Frezuni (AI)19100640.9011694
Babyphurn (AI)1570040.6811450
K43TWK61198 (AI)1240030.9211090
Exkowle (AI)12501040.630959

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Jericho74Rus930▲ +3653501052.2403863
verdmelle (AI)29200041.2601835
likejack (AI)16110040.7001045
YoungMilla (AI)1490030.9301025
ATGAsh (AI)1580060.500985
PaxezoDanny (AI)1520660.470844
Moneke21096 (AI)1870060.580790
BYCTEREADER (AI)950440.410764
youtrykpist (AI)930660.300584
oronz7 (AI)640040.300525

Captures

1–3 of 3 captures
per page
Time ZoneTeamSoldiersCredited players
5:13sector_3_bTeam 112MoonIRR, surionather, kirivan1234, Babyphurn
9:16sector_4_aTeam 19Cti4ik#1, kirivan1234, K43TWK61198, yangin2009, Frezuni
13:15sector_5_aTeam 15MoonIRR, surionather, yangin2009
1–3 of 3 captures
per page

All decoded stats (290 values) — raw JSON

1–20 of 20 players
per page
Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointsquad_deathsassistsengineer_building_usageengineer_rally_point_usagepoints_capturedlong_range_killsbest_killstreak_riflebest_killstreak_submachine_gunfortification_destoyedheadshotskills_by_assault_kindrifle_killssubmachine_gun_killsbest_killstreak_grenadebest_killstreak_machine_gunbest_possessed_infantry_killstreak_10grenade_killskills_by_engineer_kindkills_by_rifle_kindmachine_gun_killstank_killsartillery_killsbest_killstreak_artillerybest_killstreak_semiautofirst_bloodfortification_builtinfantry_bomb_killsinfantry_rocket_killsinfantry_squad_wipeoutkills_by_anti_tank_kindkills_by_medic_kindkills_by_mgun_kindkills_by_pilot_assaulter_kindkills_by_pilot_fighter_kindkills_by_radioman_kindkills_by_sniper_kindkills_by_tanker_kindkills_using_aircraftkills_using_tanksemiauto_killsshotgun_killstank_kills_by_engineer_kind
TOTAL340741310379457103449272231866430301471443321611571101121119191628619121410151516116251014102131
MoonIRR43207031123457453031232212111202341171915521
Jericho74Rus386369092966552355444213318319576521286121415161162143
Cti4ik#1355072112104473930361110187231018541514411010101
karforsd (AI)2269661821431201245221
yangin2009 (AI)2214641223524574444211
surionather (AI)217466042651911144321
kirivan1234 (AI)209464132461778524421
verdmelle (AI)1835647523529182041
Frezuni (AI)169464422151941043331
Babyphurn (AI)145062012251547451
K43TWK61198 (AI)109068321341294351
likejack (AI)1045640423516711421
YoungMilla (AI)10256742154147931
ATGAsh (AI)98563423071588631
Exkowle (AI)959640219512654155
PaxezoDanny (AI)844634332615726333
Moneke21096 (AI)7906242317189761
BYCTEREADER (AI)76466432259654122
youtrykpist (AI)58463513069636331
oronz7 (AI)525647120562442
1–20 of 20 players
per page

Weapon breakdown

1–25 of 162 weapon rows1237next ›
per page
Player WeaponKills
environment / unattributed3
ATGAsh75Mm Type993
ATGAshArisaka Type 383
ATGAshType 100 Paratrooper Smg3
ATGAshArisaka Type 972
ATGAshArisaka Type 38 Carbine1
ATGAshArisaka Type 99 Early Sniper1
ATGAshNambu Type 97 Lmg1
ATGAshType 89 Mortar1
BYCTEREADERJapanese Type I Carcano4
BYCTEREADERArisaka Type 99 Late3
BYCTEREADERArisaka Type 38 Carbine1
BYCTEREADERType 100 Smg Early1
BabyphurnMosin M443
BabyphurnMosin M913
BabyphurnF12
BabyphurnPpd 342
BabyphurnBerezin Smg1
BabyphurnFedorov Rifle 5 Rounds1
BabyphurnMadsen1
BabyphurnMosin M19071
BabyphurnWinchester 18951
Cti4ik#1Pp Dolganov18
Cti4ik#182Mm M8 Rocket Launcher10
Cti4ik#1Arisaka Type 38 Carbine10
1–25 of 162 weapon rows1237next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.