decode: proto 304 · 2295 stat syncs · 674 zone events · 850 soldier mappings · 4.65s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MaksoNSK | — | 44 | 25 | 2 | 38 | 9 | 0.88 | 1 | 4887 |
| ElBrimos | — | 45 | 32 | 1 | 0 | 11 | 0.85 | 1 | 3065 |
| Stosa#1 | — | 44 | 33 | 0 | 0 | 10 | 0.73 | 1 | 3010 |
| dianmiao | — | 40 | 30 | 0 | 2 | 4 | 1.90 | 0 | 2248 |
| SMSR1995174 | — | 24 | 20 | 1 | 0 | 12 | 0.44 | 1 | 2160 |
| svm6722 ✗ | — | 35 | 16 | 1 | 0 | 12 | 0.76 | 0 | 2071 |
| Imastupidnood | — | 13 | 11 | 0 | 0 | 17 | 0.22 | 0 | 870 |
| merador (AI) | — | 7 | 2 | 0 | 0 | 7 | 0.18 | 0 | 414 |
| Pizzy78167 | — | 67 | 0 | 2 | 0 | 0 | 2.58 | 0 | 0 |
| szeron403 | — | 35 | 0 | 1 | 0 | 0 | 1.40 | 0 | 0 |
| cqywdw1g53 ✗ | — | 8 | 0 | 0 | 0 | 0 | 0.38 | 0 | 0 |
| Marielmen (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ToNrTeR | — | 106 | 36 | 3 | 34 | 7 | 2.21 | 0 | 5963 |
| Garret987 | — | 66 | 8 | 4 | 42 | 1 | 16.50 | 0 | 5402 |
| HansWallerman | — | 75 | 33 | 3 | 4 | 11 | 1.34 | 0 | 4190 |
| Sachoune32 | — | 45 | 22 | 0 | 0 | 9 | 1.29 | 0 | 2170 |
| Snowbolt_1 | — | 45 | 8 | 1 | 0 | 7 | 1.55 | 0 | 1930 |
| Riktel | — | 36 | 10 | 0 | 0 | 9 | 1.09 | 0 | 1520 |
| hiroki_sp32@psn | — | 13 | 3 | 2 | 14 | 11 | 0.24 | 0 | 1463 |
| TuliusNDCoolius | — | 29 | 16 | 0 | 0 | 7 | 1.07 | 0 | 1458 |
| ForcadO ✗ | — | 16 | 9 | 0 | 0 | 6 | 0.73 | 0 | 790 |
| Snoopdog1431@live | — | 13 | 2 | 0 | 0 | 7 | 0.57 | 0 | 640 |
| Felicio70706 (AI) | — | 1 | 1 | 0 | 14 | 5 | 0.03 | 0 | 554 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:47 | sector_1_a | Japan | 7 | SMSR1995174, MaksoNSK, ElBrimos, Stosa#1 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.