decode: proto 304 · 1375 stat syncs · 312 zone events · 542 soldier mappings · 6.72s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CThe_EndC | 1279▲ +47 | 51 | 0 | 1 | 0 | 7 | 1.27 | 0 | 1650 |
| pauljosephgoebbe | 650▲ +4 | 13 | 2 | 0 | 0 | 12 | 0.30 | 0 | 570 |
| vgh-8卅 | 963▲ +28 | 15 | 0 | 0 | 0 | 6 | 0.71 | 0 | 465 |
| AvoCamarello@live | 1035▲ +35 | 13 | 1 | 0 | 0 | 8 | 0.46 | 0 | 450 |
| hans_bleiweiss | 1021▲ +21 | 11 | 0 | 0 | 0 | 8 | 0.44 | 0 | 435 |
| PROgamerRobert1@live ✗ | 400▲ +74 | 6 | 3 | 0 | 0 | 6 | 0.29 | 0 | 360 |
| teteolahja (AI) | — | 3 | 1 | 0 | 6 | 5 | 0.11 | 0 | 334 |
| y12xcn@psn | 400 | 8 | 0 | 0 | 0 | 9 | 0.24 | 0 | 240 |
| AnonyCirple (AI) | — | 7 | 0 | 0 | 0 | 8 | 0.15 | 0 | 230 |
| Tonny_Koss ✗ | 1425▼ -0 | 5 | 1 | 0 | 1 | 2 | 0.56 | 0 | 214 |
| Rentierfleisch#1 ✗ | 1188▼ -1 | 3 | 1 | 0 | 0 | 2 | 0.43 | 0 | 145 |
| nicodconradka (AI) | — | 4 | 0 | 0 | 0 | 4 | 0.16 | 0 | 144 |
| SEVYNISOVELI@live | 414 | 1 | 0 | 0 | 0 | 4 | 0.08 | 0 | 100 |
| васяпудж ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| IceColdaGam (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LatEr | 1586 | 54 | 0 | 2 | 5 | 3 | 3.00 | 0 | 2596 |
| PayneySaurusX | 1558 | 60 | 0 | 0 | 8 | 6 | 1.50 | 0 | 2587 |
| Pagalhai123 | 1653▲ +0 | 51 | 3 | 0 | 29 | 1 | 5.67 | 0 | 2447 |
| Romain_1 | 1002▲ +2 | 31 | 1 | 5 | 7 | 0 | 6.20 | 0 | 2092 |
| Mathinus | 1873▼ -1 | 48 | 0 | 1 | 0 | 2 | 3.43 | 0 | 1960 |
| Ayden7918@psn | 1134▼ -1 | 28 | 1 | 1 | 8 | 2 | 2.00 | 0 | 1468 |
| papanatas_cuak@psn | 841▼ -86 | 29 | 0 | 0 | 0 | 6 | 1.04 | 0 | 1125 |
| hanzkuliwa | 1160▼ -29 | 28 | 1 | 0 | 0 | 2 | 2.80 | 0 | 910 |
| GINXIEN (AI) | — | 1 | 0 | 0 | 12 | 0 | 1.00 | 0 | 142 |
| Andrax74661 | 931▼ -45 | 13 | 0 | 0 | 0 | 0 | 6.50 | 0 | 0 |
| Unordnung_Daheim@psn ✗ | 400▼ -450 | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.