decode: proto 304 · 3648 stat syncs · 728 zone events · 1189 soldier mappings · 5.37s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| misterbeast#1 | 1707▲ +7 | 189 | 70 | 0 | 19 | 11 | 2.66 | 0 | 9725 |
| 3531gosha | 741▼ -259 | 91 | 28 | 1 | 2 | 5 | 4.55 | 0 | 4223 |
| Masterra (AI) | — | 39 | 18 | 1 | 18 | 10 | 0.74 | 0 | 3829 |
| XMaoCom (AI) | — | 40 | 13 | 0 | 26 | 12 | 0.62 | 0 | 3479 |
| VLOz (AI) | — | 50 | 14 | 0 | 20 | 12 | 0.83 | 1 | 3474 |
| dadigama (AI) | — | 26 | 18 | 1 | 20 | 13 | 0.39 | 1 | 3194 |
| Kenny22992 (AI) | — | 39 | 16 | 2 | 0 | 9 | 0.85 | 0 | 2875 |
| Leiidan (AI) | — | 46 | 30 | 0 | 0 | 12 | 0.67 | 0 | 2800 |
| pinkduleboung (AI) | — | 41 | 17 | 0 | 4 | 11 | 0.69 | 0 | 2569 |
| aiemaran (AI) | — | 37 | 15 | 0 | 0 | 11 | 0.65 | 0 | 2390 |
| nikg59 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| potato9193 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Sinigur | 1192▲ +77 | 196 | 80 | 0 | 7 | 11 | 2.84 | 1 | 9947 |
| Mekz45642 (AI) | — | 50 | 9 | 2 | 18 | 12 | 0.75 | 1 | 4159 |
| Remelsz (AI) | — | 38 | 13 | 0 | 28 | 9 | 0.68 | 1 | 3578 |
| XxingXXX609 (AI) | — | 40 | 12 | 0 | 10 | 9 | 0.75 | 1 | 3159 |
| zkato (AI) | — | 47 | 9 | 0 | 10 | 11 | 0.71 | 0 | 2989 |
| Rixa1272 (AI) | — | 32 | 19 | 1 | 0 | 10 | 0.56 | 0 | 2925 |
| DDTTREAV (AI) | — | 50 | 22 | 0 | 0 | 10 | 0.88 | 0 | 2910 |
| Laab34698 (AI) | — | 39 | 13 | 0 | 8 | 11 | 0.65 | 1 | 2829 |
| yangHuang (AI) | — | 30 | 10 | 0 | 0 | 12 | 0.48 | 0 | 2215 |
| Nuggence (AI) | — | 40 | 9 | 0 | 16 | 12 | 0.62 | 0 | 2169 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:27 | sector_3_b | Team 2 | 11 | Sinigur, Laab34698, XxingXXX609, Remelsz, Mekz45642 |
| 9:07 | sector_2_a | USSR | 3 | dadigama, VLOz |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.