decode: proto 304 · 1807 stat syncs · 476 zone events · 744 soldier mappings · 4.36s · game 0.7.5.84
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| fennec-fox | 1283▲ +13 | 76 | 32 | 3 | 9 | 7 | 2.11 | 0 | 5306 |
| АдольфГитлерСС | 1687▲ +56 | 39 | 22 | 2 | 9 | 13 | 0.51 | 0 | 2537 |
| luludmt ✗ | 766▼ -30 | 32 | 25 | 0 | 0 | 11 | 0.54 | 0 | 2047 |
| ukanokpon | 964▲ +17 | 26 | 16 | 0 | 0 | 4 | 1.53 | 0 | 1815 |
| Going_solo742@psn | 945▼ -55 | 25 | 8 | 0 | 0 | 6 | 1.09 | 0 | 1110 |
| ozifaker1992@psn | 918▼ -82 | 14 | 9 | 0 | 0 | 11 | 0.22 | 0 | 805 |
| BNatty | 779▼ -22 | 17 | 3 | 0 | 0 | 4 | 0.74 | 0 | 760 |
| jeka_69_1 | 400▼ -1 | 7 | 7 | 0 | 0 | 1 | 1.40 | 0 | 490 |
| serg19731224 | 914▼ -86 | 6 | 5 | 0 | 0 | 12 | 0.12 | 0 | 430 |
| s21810210bast (AI) | — | 5 | 2 | 0 | 0 | 12 | 0.08 | 0 | 244 |
| -WOTB雨叶- ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| igonamiosu (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| future_pyro | 1698▲ +6 | 78 | 15 | 0 | 18 | 4 | 2.29 | 0 | 4694 |
| ElMudo_222 | 1800▲ +27 | 63 | 1 | 1 | 0 | 3 | 7.00 | 0 | 3203 |
| Teo-Samu-Luca@psn | 404▲ +4 | 62 | 8 | 2 | 0 | 9 | 1.63 | 0 | 2570 |
| -sicario- | 1241▲ +4 | 25 | 6 | 0 | 61 | 2 | 1.56 | 0 | 2465 |
| Kuruminp | 1549▲ +5 | 56 | 2 | 1 | 13 | 4 | 3.11 | 0 | 2421 |
| Punisherr9 | 400▼ -14 | 45 | 4 | 0 | 0 | 8 | 1.55 | 0 | 1780 |
| JPangD00 | 1109▲ +35 | 42 | 2 | 1 | 0 | 1 | 6.00 | 0 | 1753 |
| crachouettif@psn | 795▼ -205 | 23 | 1 | 2 | 0 | 8 | 0.45 | 0 | 1298 |
| padregula ✗ | 400▲ +91 | 8 | 3 | 1 | 0 | 5 | 0.40 | 0 | 580 |
| OmBan81367 (AI) | — | 7 | 3 | 0 | 0 | 4 | 0.28 | 0 | 324 |
| Junkert (AI) | — | 4 | 3 | 0 | 0 | 0 | 0.80 | 0 | 210 |
| cool_gamer514@psn ✗ | — | 4 | 0 | 0 | 0 | 1 | 1.00 | 0 | 120 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.