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Burma HeartlandsInvasion (counter) · invasion · SQUADS · standard
2026-06-18 17:46start (UTC)
18:16length
660kills
Japanwinner

decode: proto 304 · 2131 stat syncs · 828 zone events · 728 soldier mappings · 3.54s · game 0.7.5.84

Scoreboard

Japan (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Iemandt@live1216▼ -1166431941.9435934
DGOE (AI)36271051.4423500
g7jd1f9g8d (AI)221201860.6333463
MankiBeaster (AI)33171260.9443459
Minesames82100 (AI)36110451.1232919
KILLTOMANCAST (AI)42250451.5012873
Tiggyboom (AI)33250051.3202655
blackate (AI)27130041.1732560
Tom31427 (AI)28180051.1212540
quotmaster15911 (AI)341801251.2102403

Western Allies (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Mickiour (AI)471711271.0902843
JayBister40921 (AI)35170070.8801922
jacominlalove (AI)39100870.9501852
bartinmpc (AI)33100461.0301564
duyph7t3 (AI)2590850.8101394
Tankowf (AI)1891480.4101259
Samjuand221 (AI)25100050.9301118
yangjack (AI)22110060.7101074
HamsterWillu (AI)2050270.540959
katalinoce (AI)2180060.540948

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
3:53sector_1_bJapan4Minesames82100, MankiBeaster
7:27sector_2_aJapan15Iemandt@live, KILLTOMANCAST, MankiBeaster, g7jd1f9g8d
11:13sector_3_aJapan5blackate, MankiBeaster, g7jd1f9g8d
13:44sector_4_bJapan19Iemandt@live, blackate, Minesames82100, MankiBeaster, g7jd1f9g8d, DGOE
18:07sector_5_bJapan15Iemandt@live, blackate, Minesames82100, DGOE, Tom31427
1–5 of 5 captures
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All decoded stats (279 values) — raw JSON

1–20 of 20 players
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Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsengineer_building_usageengineer_rally_point_usagekills_while_attacking_pointkills_while_defending_pointpoints_capturedlong_range_killsfortification_destoyedtank_killsbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_meleebest_killstreak_riflebest_killstreak_semiautobest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10crew_tnt_killsfirst_bloodfortification_builtgrenade_killsheadshotsinfantry_squad_wipeoutkills_by_assault_kindkills_by_engineer_kindkills_by_medic_kindkills_by_mgun_kindkills_by_mortarman_kindkills_by_rifle_kindkills_by_sniper_kindmachine_gun_killsmelee_killsrifle_killssemiauto_killsshotgun_killssubmachine_gun_killstank_kills_by_engineer_kindvehicle_tnt_kills
TOTAL12447239180377565513364231311443432091062410651916174131119165114531410214275411
Iemandt@live1659349841434566474444342119161741311965114531410214275411
DGOE (AI)735009062256362952721
g7jd1f9g8d (AI)83463874335722146991231
MankiBeaster (AI)1134598943357331461117411
Minesames82100 (AI)3291990633263611522114
KILLTOMANCAST (AI)102873900628642245222512
Mickiour (AI)728438583438472376617111
Tiggyboom (AI)426559037256331852511
blackate (AI)42560932523527154133
Tom31427 (AI)725409013256281651821
quotmaster15911 (AI)10240388922863485661821
JayBister40921 (AI)91922894340735157171
jacominlalove (AI)4185286724183910744101
bartinmpc (AI)4156491143273314622101
duyph7t3 (AI)41394924131625654491
Tankowf (AI)41259856144918582291
Samjuand221 (AI)3111893732762511510
yangjack (AI)2107490653172216611
HamsterWillu (AI)495988123782087115
katalinoce (AI)39489143397219681
1–20 of 20 players
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Weapon breakdown

1–25 of 219 weapon rows1239next ›
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Player WeaponKills
environment / unattributed3
DGOE37Mm M5 Early23
DGOEM3 Submachine Gun5
DGOEAusten3
DGOEThompson M1921 28 Usmc2
DGOEenvironment / unattributed1
DGOEM1903 Springfield1
DGOEM1917 Enfield1
DGOEMolotov1
DGOESten Mk21
HamsterWilluArisaka Type 38 Carbine3
HamsterWilluExplosion Pack3
HamsterWilluArtillery2
HamsterWilluArisaka Type 99 Early Short2
HamsterWilluJapanese Type I Carcano2
HamsterWilluMp 34 Jp2
HamsterWillu7 7Mm Type 971
HamsterWilluArisaka Type 971
HamsterWilluArisaka Type 99 Early Sniper1
HamsterWilluType 100 Paratrooper Smg1
HamsterWilluType 100 Smg Early1
HamsterWilluType 11 Lmg1
HamsterWilluType 97 Grenade1
Iemandt@liveM1 Garand29
Iemandt@liveBrowning M191810
1–25 of 219 weapon rows1239next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.