decode: proto 304 · 2226 stat syncs · 764 zone events · 785 soldier mappings · 4.97s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| БорисХаритонов | — | 116 | 47 | 0 | 0 | 5 | 3.87 | 1 | 6246 |
| JBlong | — | 77 | 58 | 1 | 0 | 6 | 3.21 | 1 | 5690 |
| НочьиБал | — | 70 | 36 | 2 | 0 | 0 | 17.50 | 0 | 5330 |
| klanax (AI) | — | 26 | 14 | 0 | 2 | 6 | 0.79 | 4 | 3148 |
| xXSmen (AI) | — | 27 | 18 | 0 | 0 | 6 | 0.82 | 3 | 2694 |
| DevilDragon101 (AI) | — | 24 | 8 | 0 | 16 | 7 | 0.62 | 2 | 2599 |
| vitoakocaxen (AI) | — | 21 | 17 | 0 | 0 | 5 | 0.72 | 3 | 2540 |
| Moneke21096 (AI) | — | 9 | 6 | 0 | 8 | 8 | 0.20 | 2 | 1978 |
| esataek1999 (AI) | — | 15 | 6 | 0 | 2 | 7 | 0.43 | 2 | 1422 |
| Kixel17502 (AI) | — | 28 | 4 | 0 | 0 | 6 | 0.82 | 0 | 1409 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| abalasov572 | — | 85 | 29 | 0 | 18 | 8 | 2.12 | 0 | 4140 |
| Player25000 | — | 59 | 11 | 2 | 13 | 6 | 3.28 | 0 | 3241 |
| TheRemit24509 (AI) | — | 24 | 10 | 0 | 16 | 7 | 0.60 | 0 | 1652 |
| youter11 (AI) | — | 20 | 12 | 0 | 6 | 7 | 0.49 | 0 | 1282 |
| kinho2000 (AI) | — | 21 | 10 | 0 | 4 | 7 | 0.55 | 0 | 1228 |
| Gaminstin28162 (AI) | — | 21 | 5 | 0 | 10 | 9 | 0.42 | 0 | 1203 |
| Inmicken (AI) | — | 23 | 7 | 0 | 0 | 8 | 0.47 | 0 | 994 |
| Captice55651 (AI) | — | 13 | 5 | 0 | 2 | 10 | 0.24 | 0 | 698 |
| KuraSalagu (AI) | — | 9 | 3 | 0 | 0 | 8 | 0.21 | 0 | 420 |
| TrillyDongs | — | 19 | 0 | 0 | 0 | 0 | 0.47 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:25 | sector_1_b | Japan | 16 | JBlong, DevilDragon101, klanax, vitoakocaxen, Moneke21096 |
| 5:40 | sector_2_a | Japan | 6 | DevilDragon101, esataek1999 |
| 8:24 | sector_3_c | Japan | 7 | xXSmen, klanax |
| 14:05 | sector_4_a | Japan | 4 | xXSmen, klanax, vitoakocaxen |
| 17:52 | sector_5_a | Japan | 14 | БорисХаритонов, xXSmen, klanax, vitoakocaxen, Moneke21096, esataek1999 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.