decode: proto 304 · 2232 stat syncs · 486 zone events · 856 soldier mappings · 5.39s · game 0.7.5.84
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Elduderino_Duder@psn | 1044▲ +26 | 53 | 24 | 9 | 0 | 6 | 2.52 | 0 | 6161 |
| GrandPasBaseMent | 907▲ +17 | 39 | 17 | 4 | 22 | 10 | 0.76 | 0 | 3741 |
| Mark#163 | 983▲ +94 | 32 | 26 | 0 | 39 | 11 | 0.43 | 1 | 3539 |
| duckfluffyer | 1336▲ +45 | 34 | 23 | 0 | 33 | 8 | 0.76 | 0 | 3315 |
| KapoGaMer | 1626▲ +26 | 25 | 12 | 3 | 5 | 10 | 0.62 | 0 | 3247 |
| HardOne69 | 575▲ +1 | 31 | 14 | 0 | 0 | 9 | 0.57 | 0 | 1715 |
| SKELTON2960@live | 400▲ +0 | 29 | 19 | 0 | 0 | 10 | 0.54 | 0 | 1690 |
| TourettesGear@live | 847▼ -14 | 24 | 15 | 0 | 0 | 12 | 0.38 | 0 | 1365 |
| largarto48 | 400 | 28 | 10 | 0 | 0 | 9 | 0.64 | 0 | 1210 |
| ManicWizard443@live ✗ | 428▼ -2 | 10 | 4 | 0 | 0 | 7 | 0.31 | 1 | 685 |
| evil88 (AI) | — | 1 | 1 | 0 | 0 | 3 | 0.05 | 0 | 64 |
| xxCurt42xx ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tintin | 1954▲ +3 | 94 | 32 | 4 | 12 | 7 | 2.29 | 0 | 6311 |
| TheMailman69 | 1706▲ +1 | 82 | 27 | 3 | 0 | 6 | 3.28 | 0 | 4865 |
| Who_#50 | 1642▲ +2 | 64 | 19 | 2 | 45 | 8 | 1.25 | 0 | 4397 |
| Neverknowsbest | 920▼ -14 | 67 | 14 | 1 | 25 | 4 | 3.35 | 0 | 3233 |
| el_rana_28_17@psn | 493▼ -17 | 34 | 14 | 4 | 0 | 10 | 0.63 | 0 | 2965 |
| Craig01324783 | 894▼ -59 | 54 | 31 | 0 | 0 | 7 | 1.38 | 0 | 2835 |
| TwoToeTommy___ | 852▼ -5 | 32 | 12 | 1 | 8 | 6 | 1.45 | 0 | 1826 |
| PrivateFacu | 1303▼ -135 | 19 | 9 | 1 | 16 | 3 | 2.11 | 0 | 1764 |
| pimppber | 1001▼ -26 | 31 | 11 | 1 | 4 | 11 | 0.84 | 0 | 1638 |
| tarseshamcsgo | 885▼ -120 | 14 | 0 | 0 | 0 | 0 | 0.88 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:46 | sector_1_b | Japan | 5 | ManicWizard443@live, Mark#163 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.