decode: proto 304 · 1643 stat syncs · 630 zone events · 665 soldier mappings · 2.88s · game 0.7.5.84
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AwolVec@live | 406▼ -1 | 18 | 15 | 0 | 58 | 4 | 0.56 | 0 | 2738 |
| forshacally (AI) | — | 28 | 16 | 0 | 12 | 12 | 0.46 | 0 | 2029 |
| Pankhang (AI) | — | 13 | 11 | 0 | 16 | 9 | 0.30 | 0 | 1525 |
| CacLeMocer (AI) | — | 25 | 22 | 0 | 0 | 10 | 0.51 | 0 | 1470 |
| turobonacus (AI) | — | 23 | 20 | 0 | 0 | 8 | 0.59 | 0 | 1330 |
| kevrich19 (AI) | — | 17 | 15 | 0 | 0 | 9 | 0.36 | 0 | 1000 |
| tomajtang (AI) | — | 15 | 11 | 0 | 0 | 10 | 0.30 | 0 | 880 |
| MackyZerox (AI) | — | 14 | 12 | 0 | 0 | 8 | 0.33 | 0 | 800 |
| Tacke (AI) | — | 10 | 7 | 0 | 0 | 8 | 0.21 | 0 | 510 |
| ShinyBoy19513 (AI) | — | 7 | 7 | 0 | 0 | 9 | 0.14 | 0 | 460 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JustHatsune@live | 1298▼ -10 | 117 | 38 | 1 | 0 | 0 | 117.00 | 0 | 6596 |
| DaiBoOne@live | 1353▲ +4 | 152 | 9 | 1 | 23 | 0 | 152.00 | 0 | 5623 |
| djz1315 (AI) | — | 26 | 14 | 0 | 10 | 5 | 0.90 | 0 | 1674 |
| shot3178 (AI) | — | 18 | 13 | 0 | 18 | 3 | 1.06 | 0 | 1634 |
| profestipperver (AI) | — | 31 | 18 | 0 | 0 | 4 | 1.29 | 0 | 1614 |
| toelsions72 (AI) | — | 34 | 8 | 0 | 0 | 3 | 2.12 | 0 | 1470 |
| qujy8t1tp (AI) | — | 23 | 14 | 1 | 0 | 3 | 1.15 | 0 | 1324 |
| Zhaiweninho (AI) | — | 27 | 8 | 0 | 0 | 4 | 1.12 | 0 | 1200 |
| TagoBlackSmoC (AI) | — | 17 | 4 | 0 | 10 | 3 | 0.81 | 0 | 1164 |
| GreenBullMaster (AI) | — | 15 | 4 | 0 | 0 | 3 | 0.79 | 0 | 830 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.