Pacific GuadalcanalConfrontation · confrontation · SQUADS · standard
2026-06-18 21:34start (UTC)
13:14length
413kills
Western Allieswinner
Mixed20 human · 3 console / 17 PC
decode: proto 304 · 1451 stat syncs · 480 zone events · 451 soldier mappings · 3.6s · game 0.7.5.84
Scoreboard
Japan (15)
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|
| Munomet | 735▲ +14 | 28 | 10 | 0 | 15 | 6 | 1.27 | 0 | 1882 |
| Tea_Show | 952▲ +10 | 23 | 12 | 0 | 8 | 5 | 1.05 | 0 | 1721 |
| nyjfb | 566▼ -10 | 32 | 14 | 0 | 0 | 7 | 1.88 | 0 | 1650 |
| _foksi2214_ | 1568▼ -13 | 28 | 12 | 0 | 0 | 5 | 1.33 | 0 | 1500 |
| Tasmanian_Tiger | 1727▲ +6 | 15 | 5 | 1 | 13 | 3 | 1.36 | 0 | 1451 |
| JuanDragon (AI) | — | 17 | 9 | 0 | 2 | 5 | 0.57 | 0 | 1298 |
| hemos#1 | 400 | 17 | 9 | 0 | 0 | 3 | 1.70 | 0 | 1120 |
| Rudolf48695 | 400 | 16 | 9 | 0 | 0 | 5 | 0.76 | 0 | 965 |
| МАРИОНЕТКА | 1133▼ -36 | 7 | 2 | 1 | 0 | 0 | 7.00 | 0 | 715 |
| moulerno | 936▼ -13 | 18 | 0 | 0 | 0 | 0 | 18.00 | 0 | 0 |
| BombaciFatih ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Minine (AI) | — | 7 | 0 | 0 | 0 | 0 | 0.78 | 0 | 0 |
| pikaert (AI) | — | 4 | 0 | 1 | 0 | 0 | 0.80 | 0 | 0 |
| firebatiguer (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.43 | 0 | 0 |
| cypuke12 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
unknown (1)
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|
| erakinki75 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
Captures
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|
| 4:46 | sector_3_b | Western Allies | 8 | Chustaffus77, nur5058@live, martindzejk4, iganzas |
| 8:39 | sector_2_b | Western Allies | 11 | Zuritan, nur5058@live, martindzejk4, iganzas |
| 13:05 | sector_1_a | Western Allies | 6 | Zuritan, Alan958550@live, nur5058@live, iganzas |
All decoded stats (407 values) — raw JSON
Weapon breakdown
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.