decode: proto 304 · 3517 stat syncs · 1188 zone events · 1238 soldier mappings · 3014505.47s · game 0.7.5.126
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:00 | sector_1 | Axis | 10 | Lovarl@live, BilliamTinsel, Zeke_Sil, UnspokenLine665@live, HeanChans |
| 13:13 | sector_2_b | Axis | 8 | Lovarl@live, NANNO1905@psn, HansUlrichRude8, UnspokenLine665@live, HeanChans |
| 21:07 | sector_3_b | Axis | 2 | Demarco#5, UnspokenLine665@live |
| 25:03 | sector_4_c | Axis | 8 | Demarco#5, UnspokenLine665@live, Dreadhunter, HeanChans |
| 28:21 | sector_5 | Axis | 12 | Demarco#5, BilliamTinsel, HeanChans |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.