decode: proto 302 · 1313 stat syncs · 550 zone events · 488 soldier mappings · 2.25s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HAHAShampoo | 1103▲ +103 | 57 | 31 | 1 | 0 | 3 | 4.75 | 0 | 3330 |
| _サトノダイヤモンド_ | 1198▼ -22 | 33 | 6 | 1 | 4 | 3 | 2.54 | 0 | 1651 |
| jaonayOvO | 822▼ -178 | 25 | 9 | 0 | 0 | 6 | 1.04 | 0 | 1130 |
| Sunkey18249 (AI) | — | 17 | 2 | 0 | 8 | 6 | 0.53 | 0 | 868 |
| hasmossis | 543▼ -66 | 22 | 4 | 0 | 0 | 2 | 1.57 | 0 | 810 |
| SoldierBot_469@psn | 961▼ -84 | 18 | 4 | 0 | 0 | 3 | 1.06 | 0 | 750 |
| Harcher90@live | 715▼ -66 | 15 | 4 | 0 | 0 | 3 | 1.50 | 0 | 690 |
| N47122 (AI) | — | 7 | 7 | 0 | 2 | 6 | 0.22 | 0 | 574 |
| za1ptnnmk5 (AI) | — | 4 | 2 | 0 | 6 | 3 | 0.18 | 0 | 504 |
| quangcinoy1000 (AI) | — | 6 | 4 | 0 | 2 | 6 | 0.18 | 0 | 374 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| OverlordTR2006 | 888▲ +92 | 39 | 23 | 0 | 0 | 4 | 1.77 | 2 | 3150 |
| TH3_L4GG3R | 1226▲ +96 | 52 | 16 | 3 | 0 | 2 | 7.43 | 1 | 3005 |
| Wiese751 | 1194▲ +194 | 18 | 12 | 0 | 22 | 3 | 1.06 | 2 | 2721 |
| H3llpp | 1039▲ +39 | 25 | 14 | 0 | 19 | 4 | 1.47 | 0 | 1958 |
| CaptainKile (AI) | — | 22 | 9 | 0 | 8 | 5 | 0.81 | 1 | 1729 |
| joomousichak11 (AI) | — | 7 | 5 | 0 | 4 | 4 | 0.33 | 3 | 1424 |
| hootbzkz (AI) | — | 17 | 10 | 0 | 0 | 3 | 1.00 | 1 | 1395 |
| zzan15991 (AI) | — | 11 | 3 | 0 | 0 | 4 | 0.44 | 2 | 1030 |
| qnp1ohcd2w (AI) | — | 7 | 7 | 0 | 0 | 6 | 0.19 | 0 | 765 |
| Nightkill01 | 895▼ -105 | 7 | 1 | 0 | 0 | 6 | 0.37 | 0 | 375 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:27 | sector_3 | Team 2 | 9 | OverlordTR2006, joomousichak11, zzan15991 |
| 9:26 | sector_4_b | Team 2 | 5 | Wiese751, joomousichak11, zzan15991 |
| 13:12 | sector_5 | Team 2 | 20 | TH3_L4GG3R, OverlordTR2006, Wiese751, hootbzkz, joomousichak11, CaptainKile |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.