decode: proto 302 · 3164 stat syncs · 1272 zone events · 1161 soldier mappings · 4.61s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| shooter_4545@psn | 1101▲ +101 | 161 | 114 | 1 | 23 | 5 | 5.96 | 1 | 11145 |
| SlayerVictor (AI) | — | 49 | 31 | 0 | 28 | 12 | 0.82 | 2 | 4714 |
| jayfathiono123 (AI) | — | 44 | 30 | 0 | 26 | 12 | 0.72 | 1 | 4058 |
| Noob42318 (AI) | — | 42 | 31 | 0 | 34 | 15 | 0.57 | 0 | 3874 |
| suckste (AI) | — | 55 | 32 | 1 | 0 | 12 | 0.92 | 1 | 3720 |
| selikplay (AI) | — | 38 | 23 | 1 | 0 | 12 | 0.63 | 1 | 3080 |
| adrieta518 (AI) | — | 39 | 24 | 0 | 0 | 12 | 0.61 | 1 | 2814 |
| Fincetoatt (AI) | — | 43 | 29 | 0 | 0 | 10 | 0.86 | 1 | 2810 |
| XiaoTech11 (AI) | — | 43 | 29 | 1 | 0 | 13 | 0.64 | 0 | 2735 |
| GOLG_KUKOLD@psn | 800▼ -132 | 36 | 24 | 0 | 0 | 11 | 0.84 | 1 | 2450 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Osswe@live | 1477▲ +67 | 164 | 99 | 2 | 51 | 7 | 3.15 | 0 | 10114 |
| danninonin (AI) | — | 63 | 34 | 1 | 6 | 9 | 1.37 | 0 | 3502 |
| moonsen140 (AI) | — | 41 | 24 | 0 | 34 | 8 | 0.85 | 0 | 3200 |
| kamiron77 (AI) | — | 51 | 32 | 0 | 8 | 13 | 0.69 | 0 | 3198 |
| Ramders1324 (AI) | — | 53 | 42 | 1 | 0 | 12 | 0.73 | 0 | 3174 |
| Gu1ko910 (AI) | — | 42 | 24 | 0 | 0 | 10 | 0.74 | 0 | 2230 |
| aty7 (AI) | — | 42 | 19 | 0 | 0 | 11 | 0.66 | 0 | 1968 |
| Dikkers947 (AI) | — | 35 | 13 | 0 | 0 | 9 | 0.70 | 0 | 1520 |
| slaik213 (AI) | — | 29 | 15 | 0 | 0 | 9 | 0.58 | 0 | 1520 |
| Randa39417 (AI) | — | 27 | 15 | 0 | 0 | 8 | 0.55 | 0 | 1414 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:45 | sector_1_a | Team 1 | 21 | shooter_4545@psn, SlayerVictor, jayfathiono123, adrieta518, selikplay |
| 9:43 | sector_2_b | Team 1 | 3 | SlayerVictor, Fincetoatt |
| 22:11 | sector_3_b | Team 1 | 5 | GOLG_KUKOLD@psn, suckste |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.