decode: proto 302 · 1798 stat syncs · 664 zone events · 653 soldier mappings · 1.69s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 왕감자 | 1127▲ +127 | 120 | 64 | 7 | 4 | 4 | 3.64 | 2 | 8548 |
| GOXGOX | 1047▲ +47 | 78 | 20 | 2 | 0 | 1 | 13.00 | 0 | 4940 |
| legija31 | 826▼ -174 | 31 | 13 | 0 | 0 | 5 | 1.07 | 3 | 2970 |
| imil3 | 1078▲ +78 | 40 | 15 | 0 | 0 | 2 | 2.50 | 3 | 2840 |
| Tamenkov118 (AI) | — | 9 | 3 | 0 | 0 | 3 | 0.43 | 3 | 2008 |
| Pirat548 | 812▼ -188 | 22 | 12 | 0 | 0 | 4 | 1.10 | 2 | 2000 |
| KentocosFlam (AI) | — | 10 | 6 | 0 | 4 | 5 | 0.42 | 2 | 1703 |
| Kins (AI) | — | 11 | 6 | 0 | 0 | 5 | 0.33 | 0 | 1620 |
| SententLut (AI) | — | 16 | 14 | 0 | 0 | 4 | 0.70 | 0 | 1254 |
| Isassinstastian (AI) | — | 13 | 8 | 0 | 4 | 4 | 0.59 | 0 | 1054 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Champ77912 | 1107▲ +107 | 68 | 14 | 4 | 0 | 9 | 2.52 | 0 | 4385 |
| Anubis_67 | 912▼ -88 | 46 | 9 | 0 | 0 | 4 | 3.29 | 0 | 2425 |
| KRONOS67 | 876▼ -124 | 22 | 9 | 0 | 4 | 6 | 0.81 | 0 | 1168 |
| amiquedgaming (AI) | — | 14 | 7 | 0 | 10 | 7 | 0.35 | 0 | 1024 |
| Janzup (AI) | — | 13 | 4 | 0 | 12 | 7 | 0.30 | 0 | 950 |
| JAZY (AI) | — | 16 | 11 | 0 | 0 | 8 | 0.32 | 0 | 814 |
| Snow58269 (AI) | — | 16 | 9 | 0 | 0 | 6 | 0.48 | 0 | 784 |
| Sinix35503 (AI) | — | 9 | 5 | 0 | 6 | 7 | 0.24 | 0 | 674 |
| IceColdaGam (AI) | — | 11 | 3 | 0 | 0 | 8 | 0.23 | 0 | 484 |
| Danyue96103 (AI) | — | 8 | 3 | 0 | 0 | 8 | 0.20 | 0 | 465 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:02 | sector_1_a | Team 1 | 19 | Pirat548, 왕감자, legija31, imil3, KentocosFlam, Tamenkov118 |
| 6:47 | sector_2_a | Team 1 | 8 | Pirat548, KentocosFlam |
| 9:13 | sector_3_c | Team 1 | 4 | legija31, Tamenkov118 |
| 12:27 | sector_4_a | Team 1 | 6 | legija31, imil3 |
| 15:12 | sector_5_b | Team 1 | 5 | 왕감자, imil3, Tamenkov118 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.