ENLISTED ROLL CALL

every match, every player, every stat

Burma HeartlandsDestruction · destruction · SQUADS · standard
2026-06-10 17:48start (UTC)
19:59length
704kills
Team 1winner

decode: proto 302 · 1849 stat syncs · 0 zone events · 746 soldier mappings · 1.62s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
dinky-gaff@psn1060▲ +60643031043.0503724
ProzonJeeus (AI)281502270.7003505
a11540051 (AI)40320451.4303154
RaftPoe (AI)35270051.0602935
Feryarumo-1876@psn661▼ -33946290033.2902630
OSON93608 (AI)30260060.9402592
narkenze (AI)31250031.5502490
DustKooEzo (AI)27201070.7102119
Cladanacalbli (AI)33240080.7301987
APBOSSPIGE (AI)27190080.5701725

Team 2 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Lagis (AI)46183080.8802615
sansas (AI)241803060.6702454
obxjwkzhre (AI)382011651.3102434
9hgeco2dz (AI)43270061.2602210
BradGiotor (AI)211501250.7501813
aogaman0149 (AI)35200070.8101688
d6y8s6okqx (AI)24151290.4401502
godovogamer5420 (AI)26120050.8701350
PlaysitoS (AI)181001250.6201348
Life500 (AI)2030070.480750
Pierrelima10@psn 000000.0000

Captures

1–6 of 6 captures
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Time ZoneTeamSoldiersCredited players
3:11sector_1Team 10
4:01sector_1Team 10
7:45sector_2Team 10
14:50sector_2Team 10
17:44sector_3Team 10
19:50sector_3Team 10
1–6 of 6 captures
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All decoded stats (270 values) — raw JSON

1–21 of 21 players
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Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathskills_while_attacking_pointkills_while_defending_pointmission_objectives_destroyedengineer_building_usageengineer_rally_point_usagetank_killsfortification_destoyedbest_killstreak_submachine_gunheadshotskills_by_engineer_kindkills_by_tanker_kindkills_using_tanklong_range_killssubmachine_gun_killsbest_killstreak_meleebest_killstreak_mortarbest_killstreak_pistolbest_killstreak_riflebest_killstreak_semiautobest_possessed_infantry_killstreak_10crew_tnt_killsfirst_bloodfortification_builtinfantry_squad_wipeoutkills_by_medic_kindkills_by_mortarman_kindkills_by_radioman_kindkills_by_rifle_kindmelee_killsmortar_killspistol_killsrifle_killssemiauto_killsshotgun_killstank_commander_killstank_kills_by_rifle_kindvehicle_tnt_kills
TOTAL8745025200208869513665233811924715819515197301642012333132131119161286104113235113132
dinky-gaff@psn33724110072156352430223226313112231396641335332
ProzonJeeus (AI)735059812408289715111112
a11540051 (AI)931541014428640255323223
RaftPoe (AI)529351010433635175272
Feryarumo-1876@psn42630111610143463732922810171311211128101211
Lagis (AI)326159526529462681831
OSON93608 (AI)625921007432630146263
narkenze (AI)424901062520431133252
sansas (AI)424541018636724126181515
obxjwkzhre (AI)12434101972963616520881
9hgeco2dz (AI)522109797347432162711
DustKooEzo (AI)521199636388271772031
Cladanacalbli (AI)619879463459331482411
BradGiotor (AI)318139622286211151566
APBOSSPIGE (AI)61725957447827148192
aogaman0149 (AI)3168898364383419720
d6y8s6okqx (AI)3150294715410246915111
godovogamer5420 (AI)3135010232306265512
PlaysitoS (AI)413481025129618351066
Life500 (AI)3750956142820773
Pierrelima10@psn
1–21 of 21 players
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Weapon breakdown

1–25 of 232 weapon rows12310next ›
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Player WeaponKills
Bomb Site Charge14
9hgeco2dzArisaka Type 99 Long Sniper11
9hgeco2dzArtillery10
9hgeco2dzType Hei Rifle6
9hgeco2dzType 100 Paratrooper Smg4
9hgeco2dzArisaka Type 99 Early Short3
9hgeco2dzArisaka Type 38 Carbine2
9hgeco2dzArisaka Type 99 Late2
9hgeco2dzType 97 Grenade2
9hgeco2dzJapanese Type I Carcano1
9hgeco2dzNambu Type 2A Smg1
9hgeco2dzType 100 Smg Early1
APBOSSPIGEBren Mk17
APBOSSPIGERoss Rifle3
APBOSSPIGEThompson M1921 28 Usmc3
APBOSSPIGEEnfield P142
APBOSSPIGEM1903A1 Springfield Usmc2
APBOSSPIGEM1 Carbine2
APBOSSPIGEM1A1 Thompson2
APBOSSPIGEVickers Berthier2
APBOSSPIGEBrowning Auto 51
APBOSSPIGEM1903 Springfield1
APBOSSPIGEMolotov1
APBOSSPIGESmle Mk31
BradGiotorArisaka Type 38 Carbine5
1–25 of 232 weapon rows12310next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.