decode: proto 302 · 1942 stat syncs · 574 zone events · 817 soldier mappings · 3.69s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Pandanarakete | 1174▲ +174 | 154 | 16 | 2 | 21 | 6 | 4.28 | 0 | 6269 |
| Assinatin | 1159▲ +159 | 132 | 10 | 2 | 2 | 3 | 7.33 | 0 | 5860 |
| ruggerosaronni4 | 880▼ -120 | 60 | 25 | 1 | 20 | 4 | 2.50 | 0 | 2939 |
| deathhigot (AI) | — | 23 | 12 | 0 | 8 | 7 | 0.66 | 0 | 1402 |
| Rubber53236 (AI) | — | 28 | 15 | 0 | 0 | 4 | 1.17 | 0 | 1360 |
| shilipulber701 (AI) | — | 17 | 9 | 1 | 0 | 6 | 0.53 | 0 | 1030 |
| Bannyru17949 (AI) | — | 20 | 9 | 0 | 0 | 6 | 0.54 | 0 | 1000 |
| patornermasa (AI) | — | 14 | 10 | 0 | 0 | 4 | 0.54 | 0 | 890 |
| JuniotKamilte (AI) | — | 13 | 6 | 0 | 2 | 6 | 0.37 | 0 | 740 |
| qowepEuche (AI) | — | 15 | 8 | 0 | 0 | 5 | 0.58 | 0 | 714 |
| KennyPo819 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.50 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DemoN1987 | 990▼ -103 | 69 | 66 | 1 | 3 | 1 | 17.25 | 0 | 4865 |
| diman9059 | 842▼ -158 | 85 | 42 | 1 | 0 | 10 | 1.98 | 0 | 4388 |
| sdggaeben (AI) | — | 15 | 11 | 0 | 20 | 12 | 0.22 | 0 | 1764 |
| mantvid007 (AI) | — | 19 | 14 | 0 | 2 | 9 | 0.39 | 1 | 1605 |
| LOVEIN68 (AI) | — | 21 | 10 | 0 | 0 | 7 | 0.51 | 1 | 1496 |
| Xzor85194 (AI) | — | 10 | 7 | 0 | 14 | 7 | 0.26 | 1 | 1434 |
| katmohangleon (AI) | — | 17 | 9 | 1 | 4 | 9 | 0.35 | 0 | 1243 |
| TheHattal47 (AI) | — | 20 | 12 | 0 | 0 | 11 | 0.33 | 0 | 1040 |
| j37jdn28eb (AI) | — | 11 | 8 | 0 | 4 | 10 | 0.18 | 0 | 815 |
| coclas112 (AI) | — | 10 | 4 | 0 | 4 | 12 | 0.16 | 0 | 604 |
| Igor38915 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 15:13 | sector_1_b | Team 2 | 4 | LOVEIN68, mantvid007, Xzor85194 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.