decode: proto 302 · 1663 stat syncs · 0 zone events · 675 soldier mappings · 6.21s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Child__Predator | 1226▲ +226 | 83 | 2 | 2 | 13 | 3 | 5.53 | 0 | 3477 |
| axu1844@live | 1226▲ +226 | 48 | 10 | 3 | 22 | 6 | 1.26 | 0 | 3182 |
| h3llboss72 | 1223▲ +223 | 53 | 8 | 2 | 0 | 3 | 3.79 | 0 | 2516 |
| a401401 | 1212▲ +212 | 59 | 9 | 0 | 0 | 6 | 1.79 | 0 | 2370 |
| Mikemike2769@live | 1060▲ +60 | 42 | 8 | 0 | 0 | 8 | 0.91 | 0 | 1850 |
| Coquinho4i20@live | 1157▲ +157 | 24 | 12 | 1 | 0 | 3 | 1.50 | 0 | 1380 |
| monkeymercenary ✗ | 693▼ -157 | 18 | 8 | 0 | 11 | 2 | 1.64 | 0 | 1088 |
| DobermanRunner@psn | 682▼ -12 | 24 | 0 | 0 | 0 | 4 | 1.71 | 0 | 900 |
| TAEKWONDONINJA12 ✗ | 693▼ -157 | 18 | 0 | 0 | 0 | 8 | 0.64 | 0 | 805 |
| jeysteck (AI) | — | 5 | 5 | 0 | 0 | 0 | 1.25 | 0 | 340 |
| Danithemenace168@psn | 922▼ -78 | 6 | 0 | 0 | 0 | 4 | 0.33 | 0 | 250 |
| LEXTaunta (AI) | — | 1 | 1 | 0 | 0 | 0 | 0.33 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Open_Canopy | 1166▲ +38 | 41 | 24 | 4 | 11 | 8 | 1.00 | 0 | 4146 |
| AntiLemon | 1045▼ -12 | 46 | 31 | 0 | 0 | 8 | 0.90 | 0 | 2505 |
| Vulkan-Lives | 1233▲ +28 | 37 | 9 | 1 | 13 | 11 | 0.79 | 0 | 2219 |
| nationsbradley | 534▼ -141 | 30 | 19 | 0 | 0 | 11 | 0.65 | 0 | 1510 |
| x_Puro_x@psn | 1101▼ -0 | 15 | 5 | 0 | 8 | 3 | 1.07 | 0 | 1418 |
| P-Man1005@psn | 785▼ -215 | 21 | 7 | 0 | 0 | 9 | 0.64 | 0 | 1090 |
| Chopo45115 (AI) | — | 16 | 7 | 0 | 2 | 7 | 0.39 | 0 | 850 |
| Roxxiii | 710▼ -144 | 12 | 6 | 1 | 0 | 9 | 0.30 | 0 | 750 |
| SS-SoldatLAH ✗ | 763▼ -171 | 5 | 3 | 1 | 0 | 3 | 0.36 | 0 | 340 |
| phabomiey31 (AI) | — | 6 | 2 | 0 | 0 | 7 | 0.16 | 0 | 330 |
| cacatlos23@psn | 774▼ -226 | 3 | 2 | 0 | 0 | 7 | 0.12 | 0 | 150 |
| el4iniciales@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.