decode: proto 302 · 2038 stat syncs · 0 zone events · 774 soldier mappings · 5.91s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Nico_ranun2009@psn | 1047▲ +52 | 80 | 42 | 0 | 0 | 6 | 2.29 | 0 | 4570 |
| Don-Jefe_29@psn | 1003▲ +3 | 54 | 26 | 2 | 21 | 4 | 2.16 | 0 | 3520 |
| plan_fornavn@psn | 654▲ +12 | 53 | 23 | 2 | 2 | 3 | 4.08 | 0 | 2863 |
| Nikita (AI) | — | 33 | 20 | 0 | 12 | 6 | 1.00 | 0 | 2362 |
| AttaryMccol (AI) | — | 28 | 22 | 0 | 4 | 6 | 0.82 | 0 | 2038 |
| yoooooooo (AI) | — | 37 | 8 | 0 | 8 | 7 | 0.97 | 0 | 1744 |
| ThurTheWood (AI) | — | 22 | 11 | 1 | 12 | 8 | 0.50 | 0 | 1728 |
| allstran097 (AI) | — | 27 | 8 | 0 | 10 | 9 | 0.53 | 0 | 1534 |
| ExtergretS (AI) | — | 14 | 5 | 0 | 0 | 6 | 0.47 | 0 | 620 |
| Levankil (AI) | — | 5 | 4 | 0 | 6 | 5 | 0.20 | 0 | 533 |
| PoWitty (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TCGxImMoRtAl@live | 1143▲ +36 | 96 | 58 | 0 | 0 | 7 | 2.29 | 0 | 5840 |
| Christyn4 (AI) | — | 38 | 20 | 0 | 22 | 7 | 0.95 | 0 | 3427 |
| pasha001 (AI) | — | 34 | 25 | 0 | 0 | 8 | 0.79 | 0 | 2766 |
| hourgodunvarin (AI) | — | 31 | 22 | 0 | 0 | 9 | 0.63 | 0 | 2193 |
| y3j5jj9kee (AI) | — | 23 | 16 | 0 | 12 | 8 | 0.55 | 0 | 1969 |
| smokenpouto (AI) | — | 18 | 7 | 1 | 12 | 6 | 0.49 | 0 | 1656 |
| Nymexcarlie (AI) | — | 21 | 16 | 0 | 0 | 5 | 0.84 | 0 | 1650 |
| Johnxy8 (AI) | — | 14 | 6 | 0 | 0 | 7 | 0.38 | 0 | 1365 |
| Blubsun (AI) | — | 20 | 11 | 1 | 0 | 8 | 0.42 | 0 | 1315 |
| Knuppenspalter@psn | 694▼ -98 | 29 | 9 | 0 | 3 | 0 | 29.00 | 0 | 1312 |
| jacobpony (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:13 | sector_1 | Team 2 | 0 | |
| 8:17 | sector_1 | Team 2 | 0 | |
| 13:11 | sector_2 | Team 2 | 0 | |
| 19:55 | sector_2 | Team 2 | 0 | |
| 23:52 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.