decode: proto 302 · 2277 stat syncs · 840 zone events · 896 soldier mappings · 6.1s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ImTheBomb#1 | 1355▲ +13 | 141 | 33 | 0 | 3 | 6 | 3.92 | 0 | 5582 |
| HarryW | 1008▲ +82 | 126 | 10 | 4 | 0 | 7 | 3.23 | 0 | 5155 |
| BALAMUT#8 | 987▼ -13 | 111 | 11 | 0 | 0 | 4 | 4.27 | 0 | 4413 |
| bishop_muffin | 796▼ -204 | 60 | 16 | 0 | 0 | 7 | 1.94 | 0 | 2655 |
| NelloGlc (AI) | — | 13 | 6 | 0 | 38 | 5 | 0.45 | 0 | 1974 |
| aoman01959 (AI) | — | 24 | 10 | 0 | 12 | 5 | 0.75 | 0 | 1648 |
| khhbortenka (AI) | — | 19 | 6 | 0 | 8 | 6 | 0.56 | 0 | 1244 |
| IsanBoiy20197 (AI) | — | 13 | 5 | 0 | 8 | 5 | 0.50 | 0 | 894 |
| saulexvie (AI) | — | 14 | 4 | 0 | 0 | 7 | 0.37 | 0 | 829 |
| Marka20704 (AI) | — | 10 | 5 | 1 | 6 | 5 | 0.31 | 0 | 716 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| chevscccp | 1026▲ +116 | 103 | 87 | 1 | 6 | 6 | 4.29 | 1 | 7353 |
| RicardoPríncipe | 649▼ -67 | 82 | 65 | 1 | 0 | 7 | 1.46 | 0 | 5166 |
| kiwianbu26@live | 894▼ -106 | 37 | 23 | 1 | 23 | 9 | 0.76 | 1 | 3397 |
| THOTHa (AI) | — | 24 | 13 | 0 | 0 | 10 | 0.44 | 1 | 1355 |
| Crust420boptenn (AI) | — | 14 | 8 | 0 | 0 | 11 | 0.23 | 1 | 1215 |
| NimGamingname (AI) | — | 10 | 7 | 0 | 4 | 11 | 0.15 | 1 | 1163 |
| xianyooooooo (AI) | — | 17 | 9 | 0 | 0 | 11 | 0.28 | 0 | 1020 |
| ladardy1102 (AI) | — | 13 | 2 | 0 | 0 | 11 | 0.20 | 1 | 805 |
| Ramders1324 (AI) | — | 6 | 3 | 0 | 0 | 9 | 0.14 | 1 | 760 |
| Kins (AI) | — | 8 | 3 | 0 | 0 | 10 | 0.15 | 1 | 750 |
| djangley (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:42 | sector_1_a | Team 2 | 23 | kiwianbu26@live, chevscccp, Ramders1324, THOTHa, Crust420boptenn, Kins, ladardy1102, NimGamingname |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.