decode: proto 302 · 2450 stat syncs · 936 zone events · 950 soldier mappings · 7.06s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Wild-Bong@psn | 1266▲ +80 | 136 | 71 | 0 | 64 | 4 | 6.18 | 0 | 8032 |
| NickolasAkita194@psn | 1079▲ +79 | 107 | 47 | 2 | 32 | 9 | 2.33 | 0 | 6417 |
| nuorehko-isa@psn | 892▼ -108 | 74 | 33 | 0 | 1 | 4 | 3.08 | 0 | 3729 |
| pasharnaos (AI) | — | 31 | 21 | 0 | 32 | 7 | 0.76 | 0 | 2784 |
| Insagnather (AI) | — | 32 | 22 | 0 | 0 | 8 | 0.67 | 0 | 1794 |
| ConisEthor (AI) | — | 31 | 23 | 0 | 0 | 5 | 0.97 | 0 | 1704 |
| pet3rthegrog (AI) | — | 25 | 13 | 0 | 8 | 10 | 0.56 | 0 | 1563 |
| mantvid007 (AI) | — | 29 | 18 | 0 | 0 | 5 | 1.04 | 0 | 1490 |
| MaxiGod68344 (AI) | — | 25 | 14 | 0 | 0 | 8 | 0.61 | 0 | 1210 |
| pasha001 (AI) | — | 19 | 12 | 0 | 0 | 8 | 0.47 | 0 | 1050 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ClubAsesino-Vzla@psn | 840▼ -30 | 92 | 62 | 0 | 0 | 5 | 3.68 | 1 | 5580 |
| Farius6008 (AI) | — | 35 | 22 | 0 | 38 | 11 | 0.60 | 0 | 3490 |
| prenty322115 (AI) | — | 31 | 24 | 0 | 34 | 11 | 0.50 | 0 | 3489 |
| mina5574 (AI) | — | 36 | 30 | 1 | 6 | 11 | 0.59 | 0 | 2609 |
| RooikatRumble@psn | 710▼ -85 | 21 | 11 | 1 | 41 | 1 | 3.00 | 0 | 2580 |
| BeaSmandShado (AI) | — | 28 | 19 | 1 | 0 | 9 | 0.49 | 1 | 2095 |
| Ghednontec (AI) | — | 28 | 18 | 0 | 6 | 11 | 0.46 | 0 | 1734 |
| Devonos19983 (AI) | — | 29 | 14 | 1 | 0 | 14 | 0.38 | 0 | 1641 |
| BatZy02 (AI) | — | 23 | 18 | 0 | 2 | 10 | 0.39 | 0 | 1599 |
| edepicklew (AI) | — | 26 | 19 | 0 | 0 | 10 | 0.46 | 0 | 1479 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 16:23 | sector_1_a | Team 2 | 4 | ClubAsesino-Vzla@psn, BeaSmandShado |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.