decode: proto 302 · 1421 stat syncs · 640 zone events · 599 soldier mappings · 4.77s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| soul_worker7@psn | 1277▲ +61 | 104 | 35 | 5 | 2 | 7 | 4.52 | 0 | 5588 |
| Oldnickk@psn | 747▼ -42 | 54 | 19 | 1 | 21 | 3 | 4.91 | 0 | 3814 |
| MICK (AI) | — | 21 | 16 | 0 | 0 | 4 | 0.91 | 0 | 1404 |
| soncei (AI) | — | 18 | 7 | 0 | 16 | 4 | 0.69 | 0 | 1374 |
| NinjaDong (AI) | — | 24 | 11 | 0 | 6 | 5 | 0.75 | 0 | 1328 |
| ESTNiom (AI) | — | 22 | 11 | 0 | 0 | 5 | 0.73 | 0 | 1090 |
| KokaDrules (AI) | — | 18 | 11 | 0 | 2 | 5 | 0.67 | 0 | 1064 |
| iLakeShadow21 (AI) | — | 17 | 13 | 0 | 0 | 3 | 0.94 | 0 | 920 |
| Raxmilt (AI) | — | 17 | 8 | 0 | 0 | 3 | 0.77 | 0 | 814 |
| amonisbarolix1 (AI) | — | 16 | 9 | 0 | 0 | 5 | 0.52 | 0 | 814 |
| cat19831 (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ymeloser_Lil_Cuz@psn | 859▼ -141 | 55 | 44 | 2 | 0 | 0 | 55.00 | 0 | 4375 |
| xxxiangxinbao (AI) | — | 44 | 28 | 0 | 14 | 11 | 0.69 | 0 | 2999 |
| Atalant (AI) | — | 21 | 13 | 1 | 0 | 4 | 0.70 | 1 | 1875 |
| TereaceLox (AI) | — | 29 | 22 | 0 | 0 | 10 | 0.52 | 0 | 1620 |
| miked718 (AI) | — | 25 | 17 | 0 | 0 | 10 | 0.46 | 0 | 1550 |
| CaptainFurik (AI) | — | 22 | 15 | 0 | 0 | 4 | 0.81 | 1 | 1310 |
| bardoscaft (AI) | — | 16 | 10 | 0 | 10 | 4 | 0.62 | 0 | 1184 |
| Sidair73015 (AI) | — | 9 | 6 | 0 | 2 | 3 | 0.43 | 1 | 874 |
| nouneggaming (AI) | — | 11 | 8 | 0 | 0 | 4 | 0.46 | 0 | 730 |
| niomanuepZ (AI) | — | 5 | 4 | 0 | 0 | 2 | 0.31 | 0 | 280 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:28 | sector_1_a | Team 2 | 3 | Sidair73015, CaptainFurik, Atalant |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.