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every match, every player, every stat

Manchuria CityDomination · domination · SQUADS · standard
2026-06-11 00:01start (UTC)
15:43length
469kills
Team 1winner

decode: proto 302 · 2370 stat syncs · 946 zone events · 534 soldier mappings · 3.42s · game 0.7.4.72

Scoreboard

Team 1 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
MEGATNT9011155▲ +155915322836.0716413
FuzzyWuzzy6031130▲ +13041330052.5603655
Balinhangthe (AI)1460011.4023410
TTTCartono (AI)151003231.0003209
VOVENKING (AI)21160040.9102915
tbagginurwife103 622▼ -22834230032.8302890
UiLeR (AI)14101440.6702649
antoz11252 (AI)1080050.4212305
Mercior172 (AI)17120031.0012205
Ilpyyone (AI)16110060.5001965
mini2347 (AI)000000.0000

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
XiaoHangGame (AI)211503470.4514189
SemersonChaiPa (AI)19160250.5913044
themome (AI)131003650.5212939
whiplash775538▼ -13627220071.0012480
Gaming (AI)14110050.5202250
Gagarinsan (AI)1890050.6412214
danc13 (AI)16120840.7602094
MarcusGoat (AI)17150050.6511970
xiaolit88 (AI)18100060.4901310
regalo_profugo7@psn845▼ -1551681012.290950

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
1:43streetTeam 214whiplash775, XiaoHangGame, SemersonChaiPa, themome
1:56capzone[poly]Team 17Balinhangthe
2:20hotelTeam 15antoz11252
3:36streetTeam 19MEGATNT901, Balinhangthe, Mercior172
3:44hotelTeam 25Gagarinsan, MarcusGoat
1–5 of 5 captures
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All decoded stats (324 values) — raw JSON

1–21 of 21 players
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Playerbattle_timedeathsfriendly_fire_squad_spawnsbattle_score best_possessed_infantry_killstreakkillskills_by_playerkills_while_attacking_pointkills_while_defending_pointsquad_deathsassistspoints_capturedlong_range_killsengineer_building_usageengineer_rally_point_usagebest_killstreak_rifleheadshotskills_by_rifle_kindrifle_killsbest_possessed_infantry_killstreak_10kills_by_sniper_kindtank_killsbest_killstreak_grenadebest_killstreak_submachine_gungrenade_killssubmachine_gun_killsbest_killstreak_meleebest_killstreak_mortarbest_killstreak_pistolbest_killstreak_semiautofirst_bloodfortification_builtinfantry_rocket_killskills_by_engineer_kindkills_by_medic_kindkills_by_mortarman_kindkills_by_pilot_fighter_kindkills_by_radioman_kindkills_by_tanker_kindkills_using_aircraftkills_using_tankmelee_killsmortar_killspistol_killssemiauto_killsshotgun_killstank_kills_by_engineer_kindtank_kills_by_mortarman_kindtank_kills_by_rifle_kind
TOTAL1596746310655056101452290184126876256167171882283152349446461222612142391121017122331111
MEGATNT9018671546413169182292437131313308284812353522624291223311
XiaoHangGame (AI)727478418932111967541717
FuzzyWuzzy603836166365517413521125331205640134111
Balinhangthe (AI)86510234103144151561
TTTCartono (AI)83715432092155643331616
SemersonChaiPa (AI)773326304431910124563111
themome (AI)77825629392137825221818
VOVENKING (AI)80223529152216313474
tbagginurwife103754123289016342914933120524251211072
UiLeR (AI)7882152649214646434221
whiplash7758052782480527221210712831823611111311
antoz11252 (AI)80224523053108265341
Gaming (AI)7622762250114483523
Gagarinsan (AI)7802862214418672514
Mercior172 (AI)80117422053171366333
danc13 (AI)784215209431687541244
MarcusGoat (AI)759266197031781415421
Ilpyyone (AI)74432719653168656421
xiaolit88 (AI)7603771310118791611
regalo_profugo7@psn890729509161162116101716911
mini2347 (AI)5311
1–21 of 21 players
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Weapon breakdown

1–25 of 143 weapon rows1236next ›
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Player WeaponKills
environment / unattributed1
BalinhangtheMosin M19076
BalinhangtheMosin Dragoon3
BalinhangtheMosin M91 302
BalinhangtheF11
BalinhangtheMosin M381
BalinhangthePpd 341
BalinhangtheWinchester 18951
FuzzyWuzzy603Mosin M9134
FuzzyWuzzy603Mosin Dragoon3
FuzzyWuzzy603Mosin M19073
FuzzyWuzzy603environment / unattributed2
FuzzyWuzzy603Su Rbs821
GagarinsanArisaka Type 99 Late5
GagarinsanArisaka Type 38 Carbine4
GagarinsanNambu Type 97 Lmg4
GagarinsanType Hei Rifle3
GagarinsanJapanese Type I Carcano1
GagarinsanType 11 Lmg1
GamingArtillery2
GamingArisaka Type 38 Carbine2
GamingArisaka Type 99 Early Sniper2
GamingType 100 Smg Early2
GamingType Hei Rifle2
GamingArisaka Type 971
1–25 of 143 weapon rows1236next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.