decode: proto 302 · 2184 stat syncs · 836 zone events · 964 soldier mappings · 6.82s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| vergil111@live | 1233▲ +233 | 244 | 35 | 1 | 0 | 1 | 30.50 | 0 | 12500 |
| Specter983452@live | 725▲ +58 | 89 | 50 | 0 | 0 | 7 | 1.71 | 0 | 4790 |
| DeathDogjulia (AI) | — | 33 | 23 | 0 | 24 | 4 | 1.43 | 0 | 2648 |
| VictorWhisky367@live | 954▼ -46 | 44 | 25 | 1 | 0 | 11 | 1.07 | 0 | 2585 |
| SirDie3 (AI) | — | 27 | 15 | 1 | 20 | 9 | 0.56 | 0 | 2319 |
| Jung34018 (AI) | — | 35 | 18 | 0 | 0 | 7 | 0.83 | 0 | 1879 |
| jumecaldoqvi2 (AI) | — | 20 | 16 | 0 | 12 | 8 | 0.49 | 0 | 1642 |
| hongamingblas2 (AI) | — | 14 | 8 | 1 | 10 | 7 | 0.36 | 0 | 1150 |
| aposianes210 (AI) | — | 17 | 13 | 0 | 0 | 8 | 0.41 | 0 | 964 |
| whtjdk (AI) | — | 14 | 6 | 0 | 0 | 7 | 0.34 | 0 | 724 |
| ShiftyFox (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Charly32843924@live | 1215▲ +34 | 111 | 87 | 1 | 3 | 10 | 2.22 | 0 | 7319 |
| PredawnWord20@live | 1005▼ -159 | 65 | 46 | 0 | 0 | 4 | 4.06 | 0 | 3970 |
| JuniotKamilte (AI) | — | 28 | 21 | 0 | 34 | 10 | 0.49 | 0 | 2759 |
| tongofsteon (AI) | — | 29 | 24 | 0 | 0 | 10 | 0.51 | 0 | 2025 |
| Danyue96103 (AI) | — | 31 | 24 | 0 | 0 | 10 | 0.51 | 0 | 2020 |
| NIL62127 (AI) | — | 25 | 16 | 0 | 4 | 12 | 0.36 | 0 | 1659 |
| Maxi (AI) | — | 18 | 17 | 0 | 0 | 9 | 0.35 | 0 | 1570 |
| putemelain41211 (AI) | — | 21 | 20 | 0 | 4 | 12 | 0.29 | 0 | 1529 |
| zhenboy30 (AI) | — | 18 | 16 | 0 | 0 | 10 | 0.34 | 1 | 1525 |
| MrYicanis (AI) | — | 20 | 15 | 0 | 0 | 10 | 0.38 | 1 | 1420 |
| taneking (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 14:08 | sector_1_a | Team 2 | 3 | MrYicanis, zhenboy30 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.