decode: proto 302 · 2811 stat syncs · 0 zone events · 1070 soldier mappings · 19.37s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GOD39 | 1196▲ +22 | 164 | 100 | 6 | 0 | 1 | 32.80 | 0 | 12035 |
| Creatine_Sniffer | 1356▲ +26 | 131 | 94 | 1 | 7 | 9 | 2.79 | 0 | 8227 |
| Geo3595@live | 1168▲ +46 | 102 | 57 | 2 | 34 | 5 | 2.68 | 0 | 7438 |
| Warlon16cali@psn | 637▼ -117 | 60 | 35 | 1 | 0 | 9 | 1.15 | 0 | 3610 |
| Tumbless1 (AI) | — | 18 | 13 | 0 | 18 | 8 | 0.44 | 0 | 2220 |
| Gaming (AI) | — | 24 | 18 | 0 | 4 | 9 | 0.46 | 0 | 2044 |
| SpeichOg (AI) | — | 28 | 12 | 0 | 0 | 8 | 0.64 | 0 | 1862 |
| WoOdel40569 (AI) | — | 26 | 12 | 2 | 0 | 9 | 0.57 | 0 | 1781 |
| vitfarxd@psn | 726▼ -123 | 25 | 20 | 0 | 0 | 6 | 1.00 | 0 | 1743 |
| NoobUcusy56038 (AI) | — | 15 | 10 | 1 | 10 | 9 | 0.29 | 0 | 1575 |
| mcesa1cdf (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| PAKIRAT35 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| canfiest (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mister_SandmanSK | 1427▲ +79 | 170 | 65 | 3 | 58 | 7 | 3.95 | 0 | 10735 |
| DavidPOMEN (AI) | — | 26 | 10 | 1 | 10 | 10 | 0.45 | 0 | 1788 |
| Ace41841@live | 914▼ -86 | 36 | 3 | 0 | 0 | 12 | 0.75 | 0 | 1693 |
| Freyr66 | 486▼ -12 | 21 | 13 | 0 | 6 | 12 | 0.39 | 0 | 1596 |
| Sliner48811 (AI) | — | 29 | 9 | 0 | 10 | 12 | 0.44 | 0 | 1594 |
| weezaite (AI) | — | 22 | 16 | 0 | 10 | 11 | 0.36 | 0 | 1572 |
| FragileBeet5320@live | 808▼ -43 | 22 | 15 | 0 | 52 | 11 | 0.33 | 0 | 1541 |
| alabyone33 (AI) | — | 27 | 6 | 0 | 0 | 12 | 0.41 | 0 | 1227 |
| mordinman (AI) | — | 20 | 10 | 0 | 0 | 10 | 0.32 | 0 | 970 |
| leombal100 (AI) | — | 14 | 3 | 0 | 0 | 11 | 0.24 | 0 | 630 |
| enterfisbeld (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| xAlocey (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| jumecaldoqvi2 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:11 | sector_1 | Team 1 | 0 | |
| 12:13 | sector_1 | Team 1 | 0 | |
| 14:27 | sector_2 | Team 1 | 0 | |
| 18:15 | sector_2 | Team 1 | 0 | |
| 25:30 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.