ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioInvasion · invasion · SQUADS · standard
2026-06-11 00:44start (UTC)
19:50length
770kills
Team 1winner

decode: proto 302 · 1856 stat syncs · 634 zone events · 803 soldier mappings · 24.65s · game 0.7.4.72

Scoreboard

Team 1 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
borjaamir89@psn877▲ +581181320113.1106145
araad87@psn501▲ +561511412125.1705658
asatrone1917 (AI)45290041.6702278
maceraxel (AI)301402490.6202236
sirotcua1 (AI)251401660.6801964
Vispic (AI)17203260.5301754
senkaho (AI)28160060.9001470
megamage (AI)2990060.8501370
SIRENHZERO (AI)2290041.0501084
godo2085 (AI)1970040.830910
GuunXLeo (AI)000000.0000

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
ymeloser_Lil_Cuz@psn659▼ -82511910051.0003240
hbb411 (AI)151203090.2901914
nottiek1998 (AI)32230080.6201810
Dreemer (AI)27191070.7301810
chip9640 (AI)291506110.4501704
minhminik2 (AI)301700100.5301605
KungMaster (AI)171201880.4001564
NoobHopmann (AI)261400100.4401460
King (AI)221602110.3701344
TheRamit (AI)13900120.190700

Captures

no captures recorded

All decoded stats (284 values) — raw JSON

1–21 of 21 players
per page
Playerassistsbattle_score battle_timefriendly_fire_squad_spawnskillskills_by_playerbest_possessed_infantry_killstreakdeathssquad_deathslong_range_killskills_while_attacking_pointkills_while_defending_pointengineer_building_usageengineer_rally_point_usagefortification_destoyedtank_killsheadshotsbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_semiautobest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10grenade_killsinfantry_squad_wipeoutkills_by_engineer_kindmachine_gun_killssemiauto_killssubmachine_gun_killsartillery_killsbest_killstreak_artillerybest_killstreak_riflecrew_bomb_killsfirst_bloodfortification_builtinfantry_bomb_killsinfantry_mine_killskills_by_assault_kindkills_by_engineer_buildingskills_by_mgun_kindkills_by_pilot_assaulter_kindkills_by_radioman_kindkills_by_sniper_kindkills_by_tanker_kindkills_using_aircraftkills_using_tankrifle_killstank_kills_by_engineer_kindtank_kills_by_pilot_assaulter_kindtank_kills_by_tanker_kindvehicle_bomb_kills
TOTAL10642020191931477465071197591336615612764648532682651426310682651411156123311272951357815181191121
borjaamir89@psn146145111521181091191513429191610112139161011129381812
araad87@psn105658106821511496261351412257349415937349415217257191
ymeloser_Lil_Cuz@psn23240108515151192111633515111
asatrone1917 (AI)22278998545204274129
maceraxel (AI)1223692010301434892141212
sirotcua1 (AI)7196499372510337611488
hbb411 (AI)21914860915425291121515
nottiek1998 (AI)51810910932122528323
Dreemer (AI)918109958271523771191
Vispic (AI)217549997171133262216161
chip9640 (AI)617048671129184641121533
minhminik2 (AI)51605871103012257101171
KungMaster (AI)215648979177343821299
senkaho (AI)71470967728142316116
NoobHopmann (AI)41460851102612159102141
megamage (AI)10137098172912334639
King (AI)413448921122103601121611
SIRENHZERO (AI)71084102952210421419
godo2085 (AI)691010295199323417
TheRamit (AI)170086612138267129
GuunXLeo (AI)
1–21 of 21 players
per page

Weapon breakdown

1–25 of 187 weapon rows1238next ›
per page
Player WeaponKills
environment / unattributed1
DreemerJapanese Type I Carcano5
Dreemer37Mm Type 944
DreemerType 11 Lmg4
DreemerArisaka Type 38 Carbine3
DreemerArisaka Type 99 Early Short3
DreemerMp 34 Jp2
DreemerNambu Type 97 Lmg2
DreemerType Hei Rifle2
DreemerMolotov1
DreemerMp 28 Jp1
DreemerNambu Type 2A Smg1
KingMp 28 Jp4
KingArisaka Type 38 Carbine3
KingArisaka Type 99 Early Sniper3
KingArisaka Type 99 Early Short2
KingJapanese Type I Carcano2
KingNambu Type 97 Lmg2
KingThompson M1921 Jp2
KingType 11 Lmg2
KingArisaka Type 971
KingNambu Type 2A Smg1
KungMasterNambu Type 2A Smg5
KungMasterArisaka Type 38 Carbine3
KungMasterThompson M1921 Jp3
1–25 of 187 weapon rows1238next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.