decode: proto 302 · 2148 stat syncs · 1974 zone events · 886 soldier mappings · 8.5s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ford_262@psn | 1134▲ +76 | 216 | 40 | 2 | 78 | 8 | 6.55 | 0 | 11484 |
| Ghostlyspace128@live | 815▼ -110 | 57 | 10 | 1 | 0 | 3 | 3.35 | 0 | 2665 |
| Kamocoun (AI) | — | 53 | 19 | 0 | 0 | 6 | 1.56 | 0 | 2300 |
| TheLongq (AI) | — | 40 | 7 | 1 | 0 | 6 | 1.25 | 0 | 1970 |
| sanchi40647 (AI) | — | 31 | 12 | 0 | 14 | 7 | 0.82 | 0 | 1914 |
| QuecioiR13 (AI) | — | 33 | 8 | 0 | 6 | 6 | 1.03 | 0 | 1578 |
| LukeTomi (AI) | — | 30 | 8 | 0 | 4 | 5 | 1.00 | 0 | 1534 |
| NexSoRe (AI) | — | 24 | 9 | 0 | 8 | 6 | 0.77 | 0 | 1438 |
| doggyyy (AI) | — | 19 | 4 | 0 | 8 | 5 | 0.61 | 0 | 1318 |
| bloodywam254 (AI) | — | 24 | 11 | 0 | 0 | 5 | 0.83 | 0 | 1160 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Pungik (AI) | — | 52 | 35 | 0 | 0 | 10 | 0.90 | 1 | 3350 |
| StonebontMussz (AI) | — | 54 | 25 | 1 | 0 | 9 | 0.98 | 1 | 3284 |
| hantistoot21 (AI) | — | 34 | 20 | 0 | 34 | 11 | 0.56 | 0 | 3014 |
| AirHeitoSair (AI) | — | 33 | 20 | 0 | 36 | 11 | 0.52 | 0 | 2964 |
| Vastarrocc (AI) | — | 27 | 16 | 0 | 0 | 10 | 0.47 | 1 | 1925 |
| your (AI) | — | 24 | 10 | 1 | 14 | 13 | 0.36 | 0 | 1879 |
| Memefels12700 (AI) | — | 26 | 15 | 1 | 0 | 8 | 0.48 | 0 | 1547 |
| Undermanx (AI) | — | 15 | 8 | 0 | 0 | 6 | 0.44 | 1 | 1112 |
| emoog1631 (AI) | — | 14 | 7 | 0 | 0 | 7 | 0.34 | 1 | 1079 |
| Infinitatik (AI) | — | 19 | 10 | 0 | 0 | 7 | 0.44 | 0 | 990 |
| UhaveLilp11n@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:43 | sector_1 | Team 2 | 9 | Vastarrocc, Pungik, Undermanx, emoog1631, StonebontMussz |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.