decode: proto 302 · 1544 stat syncs · 464 zone events · 544 soldier mappings · 3.44s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| чахлун | 1362▲ +30 | 104 | 72 | 0 | 16 | 4 | 5.20 | 3 | 7351 |
| Герань2#1 | 1210▼ -30 | 52 | 28 | 1 | 0 | 3 | 2.36 | 3 | 4200 |
| heng411 (AI) | — | 16 | 9 | 0 | 0 | 3 | 0.80 | 2 | 1685 |
| Scolasio (AI) | — | 13 | 4 | 0 | 0 | 2 | 0.81 | 3 | 1670 |
| Rexitan (AI) | — | 13 | 7 | 0 | 0 | 4 | 0.57 | 2 | 1605 |
| jarmaxiao1221 (AI) | — | 12 | 5 | 0 | 0 | 4 | 0.50 | 3 | 1600 |
| ДедФидот | 569▼ -431 | 25 | 12 | 1 | 1 | 1 | 5.00 | 0 | 1404 |
| m683117101 (AI) | — | 14 | 8 | 0 | 2 | 4 | 0.70 | 1 | 1334 |
| hashirizamus (AI) | — | 17 | 9 | 1 | 4 | 4 | 0.65 | 0 | 1183 |
| DainhanB (AI) | — | 11 | 3 | 1 | 4 | 5 | 0.39 | 0 | 1099 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LASMEGABANDAS | 586▲ +34 | 74 | 42 | 0 | 2 | 4 | 3.52 | 0 | 4165 |
| 届かない恋 | 815▲ +41 | 45 | 15 | 1 | 13 | 4 | 1.80 | 0 | 2417 |
| Loga (AI) | — | 22 | 4 | 1 | 0 | 5 | 0.79 | 0 | 1140 |
| DarkCornGaming (AI) | — | 15 | 9 | 0 | 0 | 5 | 0.43 | 0 | 750 |
| Davidkylal (AI) | — | 11 | 3 | 0 | 0 | 5 | 0.34 | 0 | 605 |
| Ricks75960 (AI) | — | 8 | 4 | 0 | 0 | 4 | 0.30 | 0 | 605 |
| Littleze1152 (AI) | — | 6 | 1 | 0 | 0 | 4 | 0.27 | 0 | 440 |
| BallanQ (AI) | — | 6 | 2 | 0 | 0 | 5 | 0.19 | 0 | 400 |
| ImBambo (AI) | — | 9 | 4 | 0 | 0 | 4 | 0.35 | 0 | 390 |
| Gingcoon (AI) | — | 5 | 3 | 0 | 0 | 6 | 0.16 | 0 | 280 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:46 | sector_3_b | Team 1 | 7 | Герань2#1, чахлун, jarmaxiao1221, Scolasio, heng411 |
| 6:56 | sector_4_a | Team 1 | 11 | Герань2#1, чахлун, jarmaxiao1221, Scolasio, Rexitan |
| 11:21 | sector_5_b | Team 1 | 20 | Герань2#1, чахлун, jarmaxiao1221, m683117101, Scolasio, Rexitan, heng411 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.