decode: proto 302 · 2721 stat syncs · 0 zone events · 1069 soldier mappings · 11.91s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MillYP827@live | 1131▲ +127 | 119 | 43 | 5 | 20 | 7 | 2.98 | 0 | 6476 |
| flamboyant_SlayR@psn | 1139▲ +123 | 149 | 7 | 3 | 4 | 2 | 11.46 | 0 | 6222 |
| fresssco_7@psn | 877▲ +84 | 136 | 23 | 2 | 0 | 9 | 2.27 | 0 | 5620 |
| SOG_AH6@psn | 849▲ +28 | 51 | 24 | 0 | 0 | 6 | 2.55 | 0 | 2770 |
| Blubsun (AI) | — | 37 | 16 | 0 | 4 | 9 | 0.77 | 0 | 1981 |
| Failmann (AI) | — | 27 | 18 | 0 | 10 | 6 | 0.79 | 0 | 1898 |
| MuZeaga (AI) | — | 27 | 14 | 0 | 12 | 7 | 0.66 | 0 | 1814 |
| pladow9904 (AI) | — | 27 | 16 | 0 | 0 | 7 | 0.75 | 0 | 1501 |
| kingskavice0553 (AI) | — | 23 | 7 | 0 | 4 | 6 | 0.62 | 0 | 1452 |
| jg123joao@psn ✗ | 622▼ -97 | 32 | 12 | 0 | 0 | 6 | 1.45 | 0 | 1410 |
| KupaiT (AI) | — | 3 | 0 | 0 | 2 | 2 | 0.27 | 0 | 214 |
| lysson001 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| XIXx123 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JCRH98@psn | 1058▲ +13 | 56 | 41 | 0 | 31 | 15 | 0.70 | 0 | 4628 |
| weasubdiy (AI) | — | 33 | 22 | 0 | 8 | 12 | 0.52 | 0 | 2921 |
| Lickim28790 (AI) | — | 33 | 28 | 1 | 10 | 12 | 0.50 | 0 | 2524 |
| OneRhino420@live | 927▼ -50 | 44 | 21 | 0 | 0 | 8 | 0.90 | 0 | 2505 |
| NotHoose (AI) | — | 42 | 31 | 0 | 2 | 16 | 0.50 | 0 | 2414 |
| joomousichak11 (AI) | — | 28 | 17 | 1 | 8 | 14 | 0.36 | 0 | 2169 |
| CaptaczanCool (AI) | — | 23 | 15 | 0 | 14 | 13 | 0.30 | 0 | 1940 |
| PenianTheCoco (AI) | — | 18 | 12 | 0 | 0 | 14 | 0.21 | 0 | 1233 |
| labestia_2022@psn | 577▼ -72 | 11 | 8 | 0 | 0 | 8 | 0.34 | 0 | 713 |
| OmBan81367 (AI) | — | 72 | 0 | 3 | 0 | 0 | 3.43 | 0 | 0 |
| crapa02 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Kur34695 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:51 | sector_1 | Team 2 | 0 | |
| 12:14 | sector_2 | Team 2 | 0 | |
| 17:00 | sector_2 | Team 2 | 0 | |
| 19:25 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.