decode: proto 302 · 3138 stat syncs · 0 zone events · 1136 soldier mappings · 9.49s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| rayo08@live | 1246▲ +74 | 150 | 46 | 3 | 6 | 4 | 6.00 | 0 | 8395 |
| TwitchCrone (AI) | — | 54 | 35 | 0 | 26 | 9 | 1.02 | 0 | 4168 |
| c8wp6z9jyb (AI) | — | 45 | 19 | 0 | 40 | 9 | 0.92 | 0 | 4028 |
| TobalAntifek@live | 873▼ -10 | 55 | 35 | 0 | 117 | 9 | 1.38 | 0 | 3739 |
| EeinGamer (AI) | — | 57 | 16 | 0 | 8 | 10 | 1.04 | 0 | 2818 |
| OltanickKang (AI) | — | 51 | 28 | 1 | 4 | 11 | 0.86 | 0 | 2758 |
| gameZekorDeste (AI) | — | 49 | 22 | 1 | 0 | 10 | 0.94 | 0 | 2534 |
| zd31sgpt4j (AI) | — | 53 | 21 | 0 | 0 | 10 | 1.00 | 0 | 2460 |
| Dvin51670 (AI) | — | 47 | 22 | 0 | 0 | 9 | 1.04 | 0 | 2394 |
| hangquotzgrea (AI) | — | 32 | 11 | 0 | 22 | 10 | 0.60 | 0 | 2264 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ruatupadre7186@live | 1093▼ -12 | 74 | 55 | 1 | 46 | 9 | 1.76 | 0 | 6256 |
| snoopy (AI) | — | 61 | 43 | 1 | 36 | 12 | 0.95 | 0 | 5164 |
| ShifiErickhi (AI) | — | 59 | 51 | 0 | 0 | 11 | 0.89 | 0 | 4184 |
| PCCC (AI) | — | 47 | 36 | 0 | 30 | 11 | 0.81 | 0 | 3777 |
| zzyyli67771 (AI) | — | 43 | 27 | 1 | 0 | 9 | 0.83 | 0 | 3022 |
| Napolon (AI) | — | 44 | 29 | 0 | 0 | 13 | 0.65 | 0 | 2658 |
| Damutor (AI) | — | 33 | 24 | 0 | 0 | 10 | 0.59 | 0 | 2425 |
| FlocpaVoltCac (AI) | — | 37 | 26 | 0 | 0 | 13 | 0.52 | 0 | 2350 |
| inperyistulang (AI) | — | 35 | 21 | 0 | 0 | 12 | 0.50 | 0 | 1992 |
| deadc721 (AI) | — | 30 | 24 | 0 | 0 | 10 | 0.51 | 0 | 1720 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:52 | sector_1 | Team 2 | 0 | |
| 12:00 | sector_1 | Team 2 | 0 | |
| 15:05 | sector_2 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.