decode: proto 302 · 2593 stat syncs · 1120 zone events · 991 soldier mappings · 6.24s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| daelync36 | 1100▲ +72 | 125 | 53 | 2 | 2 | 9 | 3.68 | 0 | 6003 |
| ToelCastro@live | 1068▲ +15 | 84 | 31 | 0 | 26 | 6 | 3.23 | 0 | 4587 |
| Drunkard_Bard214@psn | 736▲ +24 | 77 | 35 | 0 | 1 | 8 | 2.66 | 0 | 3750 |
| Skolfie (AI) | — | 41 | 28 | 0 | 6 | 9 | 0.79 | 0 | 2476 |
| hantistoot21 (AI) | — | 49 | 13 | 1 | 0 | 6 | 1.44 | 0 | 2460 |
| sepokistep (AI) | — | 34 | 16 | 0 | 26 | 8 | 0.79 | 0 | 2446 |
| KINGHOON (AI) | — | 37 | 21 | 0 | 10 | 8 | 0.82 | 0 | 2434 |
| DonNe1 (AI) | — | 41 | 19 | 0 | 0 | 7 | 1.05 | 0 | 2175 |
| juumerabo (AI) | — | 37 | 20 | 0 | 10 | 8 | 0.76 | 0 | 2128 |
| kOOCIA (AI) | — | 33 | 14 | 0 | 0 | 8 | 0.85 | 0 | 1580 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| enoofu | 1156▲ +156 | 92 | 50 | 2 | 10 | 7 | 2.14 | 1 | 5741 |
| Willy41319 (AI) | — | 37 | 33 | 0 | 34 | 8 | 0.74 | 1 | 4324 |
| Mixel66408 (AI) | — | 45 | 38 | 0 | 32 | 11 | 0.73 | 0 | 3839 |
| AngelMoon (AI) | — | 31 | 21 | 1 | 22 | 11 | 0.47 | 1 | 3290 |
| Tokeche (AI) | — | 41 | 25 | 0 | 0 | 10 | 0.67 | 1 | 2785 |
| Bean19309 (AI) | — | 47 | 29 | 0 | 0 | 11 | 0.80 | 0 | 2755 |
| Cunder1234 (AI) | — | 23 | 19 | 1 | 8 | 10 | 0.38 | 1 | 2429 |
| rwdkjb5514 (AI) | — | 21 | 17 | 0 | 0 | 11 | 0.34 | 2 | 2125 |
| deefayb (AI) | — | 22 | 17 | 0 | 4 | 11 | 0.36 | 0 | 1564 |
| Purple-Girl_9@psn ✗ | 400▲ +126 | 18 | 6 | 0 | 0 | 8 | 0.60 | 0 | 860 |
| Hones006 (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:24 | sector_1_a | Team 2 | 11 | enoofu, Willy41319, Tokeche, rwdkjb5514 |
| 8:07 | sector_2_a | Team 2 | 7 | rwdkjb5514, AngelMoon, Cunder1234 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.