decode: proto 302 · 1576 stat syncs · 0 zone events · 616 soldier mappings · 4.3s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BEST__PLAYER__SK@psn | 964▲ +10 | 63 | 50 | 2 | 11 | 7 | 1.80 | 0 | 5129 |
| DarFeck9782 (AI) | — | 31 | 28 | 0 | 4 | 6 | 0.89 | 0 | 2521 |
| mrmker009 (AI) | — | 16 | 10 | 0 | 12 | 5 | 0.48 | 0 | 1653 |
| Marker20547 (AI) | — | 23 | 13 | 0 | 0 | 5 | 0.74 | 0 | 1465 |
| jao51000 (AI) | — | 10 | 8 | 0 | 0 | 6 | 0.28 | 0 | 1163 |
| MANZ01 (AI) | — | 13 | 8 | 0 | 0 | 5 | 0.43 | 0 | 873 |
| FuffeySaint (AI) | — | 16 | 11 | 0 | 0 | 7 | 0.42 | 0 | 845 |
| Whatmange (AI) | — | 9 | 4 | 1 | 0 | 3 | 0.64 | 0 | 731 |
| saupashiniski (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.25 | 0 | 30 |
| razyoner52 (AI) | — | 93 | 0 | 3 | 0 | 0 | 3.88 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Shogun23Reza@psn | 1142▲ +75 | 77 | 11 | 2 | 1 | 3 | 4.53 | 0 | 3510 |
| jeloumifren@psn | 757▼ -59 | 17 | 13 | 0 | 46 | 1 | 2.83 | 0 | 1932 |
| NideFurritor (AI) | — | 35 | 27 | 0 | 0 | 5 | 1.21 | 0 | 1910 |
| aposianes210 (AI) | — | 18 | 9 | 1 | 12 | 5 | 0.67 | 0 | 1664 |
| scharrisperini (AI) | — | 24 | 19 | 0 | 4 | 5 | 0.96 | 0 | 1542 |
| 81o1fodds (AI) | — | 20 | 7 | 2 | 0 | 7 | 0.48 | 0 | 1334 |
| Chinoxe (AI) | — | 23 | 13 | 0 | 2 | 6 | 0.56 | 0 | 1293 |
| AreCroce (AI) | — | 16 | 7 | 0 | 10 | 5 | 0.55 | 0 | 1178 |
| l98328909 (AI) | — | 13 | 7 | 0 | 4 | 7 | 0.34 | 0 | 832 |
| f559234 (AI) | — | 18 | 5 | 0 | 0 | 5 | 0.75 | 0 | 784 |
| Nicolban41894 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:56 | sector_1 | Team 1 | 0 | |
| 3:58 | sector_1 | Team 1 | 0 | |
| 7:20 | sector_2 | Team 1 | 0 | |
| 9:50 | sector_2 | Team 1 | 0 | |
| 19:50 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.