decode: proto 302 · 1304 stat syncs · 0 zone events · 518 soldier mappings · 1.9s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| chirslon2133@psn | 1323▲ +21 | 69 | 48 | 0 | 14 | 2 | 9.86 | 0 | 4433 |
| danielsandovalll@psn | 655▼ -128 | 38 | 19 | 0 | 2 | 1 | 3.80 | 0 | 2866 |
| m3sovin02 (AI) | — | 21 | 11 | 0 | 0 | 4 | 0.81 | 0 | 1924 |
| Noob42318 (AI) | — | 25 | 13 | 0 | 0 | 4 | 1.19 | 0 | 1700 |
| Archen11 (AI) | — | 26 | 7 | 1 | 0 | 2 | 2.17 | 0 | 1618 |
| jcun2593q (AI) | — | 16 | 11 | 0 | 0 | 4 | 0.80 | 0 | 1417 |
| MonsterGames (AI) | — | 24 | 11 | 0 | 0 | 4 | 1.09 | 0 | 1313 |
| pticjan (AI) | — | 11 | 7 | 0 | 0 | 4 | 0.55 | 0 | 1115 |
| xw4e46w16 (AI) | — | 18 | 12 | 0 | 0 | 4 | 0.82 | 0 | 1045 |
| Mickiour (AI) | — | 13 | 9 | 0 | 0 | 3 | 0.62 | 0 | 700 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Maxi_suarez-666@psn | 921▼ -19 | 31 | 10 | 2 | 7 | 4 | 1.41 | 0 | 2119 |
| szzent13 (AI) | — | 18 | 13 | 0 | 0 | 6 | 0.51 | 0 | 1280 |
| Handson1231 (AI) | — | 23 | 11 | 0 | 0 | 4 | 0.96 | 0 | 1140 |
| Erich2112 (AI) | — | 12 | 6 | 0 | 10 | 5 | 0.50 | 0 | 1098 |
| NotorTortoto (AI) | — | 17 | 10 | 0 | 2 | 4 | 0.74 | 0 | 1008 |
| SaverMe (AI) | — | 18 | 3 | 0 | 4 | 6 | 0.55 | 0 | 959 |
| Noxtel71250 (AI) | — | 12 | 3 | 0 | 12 | 4 | 0.48 | 0 | 874 |
| Keykt3706 (AI) | — | 15 | 2 | 0 | 0 | 5 | 0.58 | 0 | 604 |
| clayer301806 (AI) | — | 11 | 6 | 0 | 0 | 6 | 0.32 | 0 | 592 |
| Raxmilt (AI) | — | 11 | 3 | 0 | 2 | 5 | 0.41 | 0 | 544 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:26 | sector_1 | Team 1 | 0 | |
| 6:22 | sector_2 | Team 1 | 0 | |
| 8:20 | sector_2 | Team 1 | 0 | |
| 10:54 | sector_3 | Team 1 | 0 | |
| 13:32 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.