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every match, every player, every stat

Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-11 05:08start (UTC)
12:45length
478kills
Team 1winner

decode: proto 302 · 1384 stat syncs · 464 zone events · 547 soldier mappings · 1.76s · game 0.7.4.72

Scoreboard

Team 1 (12)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Wumuzx (AI)60212026.0003855
jeckins1925@psn1006▲ +3753300033.5313250
Ilick34962 (AI)30210631.5822823
Mamas (AI)22110031.1632235
senchiepoplad (AI)24160631.4112174
Itsando (AI)24170041.1422035
Panterwrish (AI)24160441.0011924
RegentBand77979@live1048▲ +4822130022.7511745
OscarZulu88@psn963▼ -13021190032.1001395
zfh0y39chron (AI)1460030.9311074
LukoTa9285@live 000010.0000
FifungCai (AI)000000.0000

Team 2 (12)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
OldYumikotora@live1141▲ +112121002112.0001388
franky2000 (AI)12611250.4601294
Crashishyy007 (AI)18110870.4901289
Spein117 (AI)2161050.6401035
SaverMe (AI)1660450.530969
nont11623 (AI)1980060.560925
thomas_bish0091@psn 400▲ +5915150021.070915
BoyaPageman12 (AI)1480060.380780
loneputicha (AI)1230021.200510
excychao (AI)730060.180485
pubbaguy (AI)830050.270379
DragonLaVB (AI)600001.2000

Captures

1–3 of 3 captures
per page
Time ZoneTeamSoldiersCredited players
4:11sector_3_bTeam 115Ilick34962, Itsando, Mamas, RegentBand77979@live
9:02sector_4_aTeam 18Ilick34962, Itsando, Mamas, jeckins1925@psn
12:36sector_5_aTeam 111zfh0y39chron, Panterwrish, senchiepoplad, Mamas
1–3 of 3 captures
per page

All decoded stats (287 values) — raw JSON

1–24 of 24 players
per page
Playerbattle_timedeathsfriendly_fire_squad_spawnssquad_deathsbattle_score killskills_by_playerkills_while_attacking_pointbest_possessed_infantry_killstreakassistspoints_capturedengineer_building_usageengineer_rally_point_usagebest_killstreak_riflekills_by_rifle_kindrifle_killsbest_killstreak_grenadegrenade_killslong_range_killstank_killsbest_killstreak_meleebest_killstreak_submachine_gunheadshotskills_by_medic_kindkills_by_sniper_kindkills_by_tanker_kindmelee_killssubmachine_gun_killsbest_possessed_infantry_killstreak_10crew_tnt_killsfirst_bloodfortification_builtfortification_destoyedinfantry_bomb_killskills_by_engineer_kindkills_by_pilot_fighter_kindkills_using_aircraftkills_using_tank
TOTAL121214631018132479448268249776112272752505966442329391492381417192995
Wumuzx (AI)66710323855605921262
jeckins1925@psn5951543325053373013911671611126833943214
Ilick34962 (AI)634194328233092136233
Mamas (AI)6331943223522101133
senchiepoplad (AI)6151743217424716221331
Itsando (AI)61421542035241117252
Panterwrish (AI)61124541924241116461221
RegentBand77979@live59783217452213138111517225
OscarZulu88@psn677104313952119198681081116165165
OldYumikotora@live695621138812111023771112279299
franky2000 (AI)60226651294127622661
Crashishyy007 (AI)54737871289187113344
zfh0y39chron (AI)647154310741476311
Spein117 (AI)5703365103521136631
SaverMe (AI)58430659691610621221
nont11623 (AI)5663476925197832
thomas_bish0091@psn14514229151581541215122211
BoyaPageman12 (AI)579377678014582
loneputicha (AI)369103251012934
excychao (AI)55839764857534
pubbaguy (AI)60930653798331111
LukoTa9285@live7911
DragonLaVB (AI)
FifungCai (AI)
1–24 of 24 players
per page

Weapon breakdown

1–25 of 141 weapon rows1236next ›
per page
Player WeaponKills
environment / unattributed5
BoyaPageman12Type 100 Smg Early4
BoyaPageman12Arisaka Type 99 Early Short2
BoyaPageman12Arisaka Type 99 Long2
BoyaPageman12Japanese Type I Carcano2
BoyaPageman12Type 97 Grenade2
BoyaPageman12Nambu Type 2A Smg1
BoyaPageman12Type Hei Rifle1
Crashishyy007Arisaka Type 38 Carbine4
Crashishyy007Mp 28 Jp4
Crashishyy007Nambu Type 2A Smg3
Crashishyy007Nambu Type 97 Lmg3
Crashishyy007Arisaka Type 99 Early Short2
Crashishyy007Explosion Pack1
Crashishyy007Thompson M1921 Jp1
Crashishyy007Type 100 Smg Early1
DragonLaVBNambu Type 96 Lmg6
Ilick34962Madsen8
Ilick34962Artillery7
Ilick34962Mosin M91 306
Ilick34962Fedorov Rifle 5 Rounds4
Ilick34962Mosin M19072
Ilick34962environment / unattributed1
Ilick34962Explosion Pack1
Ilick34962Pps 421
1–25 of 141 weapon rows1236next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.