decode: proto 302 · 1909 stat syncs · 678 zone events · 764 soldier mappings · 2.84s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Elholl | 1133▲ +133 | 176 | 10 | 4 | 2 | 2 | 22.00 | 0 | 9549 |
| ChocoBoy#4 | 976▼ -24 | 72 | 15 | 0 | 0 | 6 | 3.00 | 0 | 2870 |
| G0DZ1LLA69 | 784▼ -121 | 61 | 17 | 0 | 0 | 5 | 2.44 | 0 | 2490 |
| gvgvmh | 797▼ -30 | 47 | 2 | 2 | 0 | 7 | 2.04 | 0 | 2335 |
| enterfisbeld (AI) | — | 21 | 10 | 0 | 34 | 5 | 0.81 | 0 | 2194 |
| HighssTersestik (AI) | — | 19 | 12 | 1 | 20 | 6 | 0.63 | 0 | 2138 |
| burma18 (AI) | — | 20 | 18 | 0 | 6 | 4 | 0.83 | 0 | 1366 |
| Kiwitim (AI) | — | 22 | 14 | 0 | 0 | 5 | 0.81 | 0 | 1264 |
| Deady (AI) | — | 21 | 11 | 0 | 0 | 4 | 0.88 | 0 | 1144 |
| GangentDies (AI) | — | 20 | 14 | 0 | 0 | 5 | 0.83 | 0 | 1044 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ttokttok | 1116▲ +116 | 35 | 27 | 1 | 26 | 4 | 1.25 | 0 | 2966 |
| boga498#1 | 835▼ -14 | 38 | 23 | 0 | 3 | 7 | 1.65 | 1 | 2592 |
| THEACKDTHE (AI) | — | 28 | 22 | 1 | 0 | 10 | 0.56 | 0 | 1885 |
| Mare (AI) | — | 20 | 16 | 0 | 6 | 11 | 0.34 | 1 | 1853 |
| SminhtAI (AI) | — | 18 | 7 | 0 | 22 | 11 | 0.31 | 0 | 1788 |
| jcun2593q (AI) | — | 20 | 10 | 1 | 0 | 11 | 0.32 | 1 | 1450 |
| AnnillsMinEst (AI) | — | 21 | 19 | 0 | 0 | 11 | 0.34 | 0 | 1380 |
| Toslico44950 (AI) | — | 19 | 14 | 0 | 0 | 12 | 0.30 | 0 | 1189 |
| ken1_papa | 443▼ -45 | 11 | 8 | 1 | 0 | 9 | 0.38 | 0 | 970 |
| Tiagoo (AI) | — | 14 | 10 | 0 | 0 | 10 | 0.25 | 0 | 860 |
| АААААААААА ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:13 | sector_1_a | Team 2 | 8 | Mare, boga498#1, jcun2593q |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.