ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-11 06:44start (UTC)
17:12length
580kills
Team 2winner

decode: proto 302 · 1955 stat syncs · 648 zone events · 663 soldier mappings · 2.06s · game 0.7.4.72

Scoreboard

Team 1 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
dabo9000 (AI)21110870.5112024
DIMA1122012955▼ -4542190043.0001975
WoOdel40569 (AI)261701280.6701944
MarcusGoat (AI)21901460.6201919
harnejaxxkemel (AI)28100070.7011905
juirikp331 (AI)17101670.4601559
lord9404 (AI)2390260.8201449
94001 (AI)1990060.7611375
piradibig5033 (AI)19130070.5001140
XKrivostrelX 704▼ -1462240040.850880
Joiner (AI)000010.0000

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
tanbt_071433▲ +64128490443.8826468
jannias17 (AI)21112021.6212238
maceraxel (AI)17802040.7102088
rakkaente (AI)26111050.9011985
OGNB3X78412 (AI)2190431.2421984
WengyCliffc (AI)2660031.7311905
OverMan (AI)2990660.7611888
Dely21836 (AI)1450230.7411694
TommyZat (AI)1470040.5621650
pticjan (AI)2650060.7611560

Captures

1–4 of 4 captures
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Time ZoneTeamSoldiersCredited players
3:40sector_3_cTeam 213tanbt_07, WengyCliffc, OverMan, Dely21836, jannias17
6:39sector_4_aTeam 14harnejaxxkemel, 94001, dabo9000
14:02sector_4_aTeam 28TommyZat, rakkaente, OGNB3X78412
17:03sector_5_aTeam 216tanbt_07, TommyZat, OGNB3X78412, pticjan
1–4 of 4 captures
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All decoded stats (291 values) — raw JSON

1–21 of 21 players
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Playerbattle_timedeathsfriendly_fire_squad_spawnssquad_deathsbattle_score best_possessed_infantry_killstreakkillskills_by_playerkills_while_attacking_pointassistspoints_capturedengineer_building_usageengineer_rally_point_usagebest_killstreak_riflebest_killstreak_submachine_gunheadshotskills_by_anti_tank_kindkills_by_assault_kindkills_by_rifle_kindlong_range_killsrifle_killssubmachine_gun_killstank_killsartillery_killsbest_killstreak_artillerybest_killstreak_meleebest_killstreak_semiautobest_possessed_infantry_killstreak_10fortification_destoyedkills_by_engineer_kindkills_by_sniper_kindmelee_killssemiauto_killsbest_killstreak_machine_gunfirst_bloodfortification_builtinfantry_squad_wipeoutkills_by_radioman_kindkills_by_saboteur_kindmachine_gun_kills
TOTAL1711957612210339630975593292317218383852131341671311117435222212376822521211612
tanbt_07917335464682012810749521133461636906311811265412116
jannias17 (AI)9281332223812019116121
maceraxel (AI)87624542088117783110101
dabo9000 (AI)8144187202432112113144
rakkaente (AI)86129651985326811711
OGNB3X78412 (AI)88117431984321892222
DIMA1122012931144419752742411921555253415611711201
WoOdel40569 (AI)813399819443261417766
MarcusGoat (AI)8073476191932111977
harnejaxxkemel (AI)78740871905328101031
WengyCliffc (AI)9091543190552613632
OverMan (AI)82338761888329793133
Dely21836 (AI)911194316941145552111
TommyZat (AI)88225541650214772
pticjan (AI)7983476156032610581
juirikp331 (AI)816378715592176105331
lord9404 (AI)84628761449423159211
94001 (AI)854257613753198911
piradibig5033 (AI)8143887114031991331
XKrivostrelX7692644880422124544215165444114522
Joiner (AI)82721
1–21 of 21 players
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Weapon breakdown

1–25 of 178 weapon rows1238next ›
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Player WeaponKills
environment / unattributed4
94001Ppk 429
94001Mosin M19073
94001Fedorov Rifle 5 Rounds2
94001F11
94001Madsen1
94001Mosin M441
94001Mosin M911
94001Rm 381
94001Sks 441
DIMA1122012Sniper Svt 3817
DIMA1122012Winchester 189515
DIMA1122012Ppsh 41 Box3
DIMA1122012Svt 383
DIMA1122012Berezin Smg2
DIMA1122012Mp 35 Long Barrel1
DIMA1122012Tt 331
Dely21836Type 100 Paratrooper Smg4
Dely21836Arisaka Type 99 Long3
Dely21836Type 100 Smg Early2
Dely21836Arisaka Type 99 Early Short1
Dely21836Explosion Pack1
Dely21836Mp 28 Jp1
Dely21836Thompson M1921 Jp1
Dely21836Type Hei Rifle1
1–25 of 178 weapon rows1238next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.