decode: proto 302 · 2570 stat syncs · 1176 zone events · 1027 soldier mappings · 4.8s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 我喜欢舔明星日鞠的脚 | 1152▲ +120 | 212 | 69 | 1 | 13 | 5 | 6.84 | 0 | 10167 |
| kk11234456 | 852▼ -63 | 114 | 24 | 1 | 0 | 5 | 5.70 | 0 | 5015 |
| JeranimLeng (AI) | — | 49 | 15 | 0 | 20 | 10 | 0.98 | 0 | 2774 |
| csgosl4 (AI) | — | 36 | 23 | 0 | 0 | 7 | 0.97 | 0 | 2068 |
| sharoki55298 (AI) | — | 34 | 12 | 0 | 4 | 9 | 0.68 | 0 | 1848 |
| deniseros (AI) | — | 34 | 10 | 0 | 4 | 8 | 0.74 | 0 | 1642 |
| ardoleo (AI) | — | 26 | 10 | 0 | 4 | 9 | 0.49 | 0 | 1454 |
| GoldMan25291 (AI) | — | 30 | 7 | 0 | 0 | 7 | 0.75 | 0 | 1400 |
| Azatartex (AI) | — | 30 | 12 | 0 | 2 | 7 | 0.79 | 0 | 1381 |
| Leifh31279 (AI) | — | 29 | 9 | 0 | 0 | 6 | 1.04 | 0 | 1300 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mango_3BM42 | 1074▼ -90 | 119 | 74 | 4 | 3 | 3 | 9.92 | 0 | 8747 |
| PatThER (AI) | — | 49 | 27 | 0 | 0 | 11 | 0.75 | 2 | 3280 |
| Eliiifacon (AI) | — | 29 | 21 | 0 | 16 | 13 | 0.42 | 1 | 2624 |
| deemHeys (AI) | — | 24 | 12 | 1 | 12 | 11 | 0.36 | 1 | 2424 |
| isporeddog2000 (AI) | — | 33 | 22 | 0 | 0 | 10 | 0.55 | 0 | 2265 |
| WilleyBlack (AI) | — | 29 | 16 | 0 | 8 | 12 | 0.42 | 1 | 2169 |
| davidgamer216 (AI) | — | 29 | 18 | 0 | 0 | 13 | 0.41 | 0 | 2055 |
| SkordClobg (AI) | — | 32 | 22 | 0 | 0 | 12 | 0.44 | 0 | 2045 |
| 2gdn32tny (AI) | — | 20 | 13 | 0 | 0 | 10 | 0.36 | 1 | 1935 |
| BlackBoy63835 (AI) | — | 23 | 12 | 1 | 0 | 10 | 0.38 | 1 | 1845 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:27 | sector_1 | Team 2 | 10 | 2gdn32tny, Eliiifacon, PatThER, BlackBoy63835, WilleyBlack |
| 12:17 | nhnpnxn | Team 2 | 3 | deemHeys, PatThER |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.