decode: proto 302 · 3462 stat syncs · 674 zone events · 1100 soldier mappings · 4.69s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| __FlighT__ | 1401▲ +46 | 173 | 94 | 1 | 30 | 6 | 5.09 | 0 | 11077 |
| Abonic | 516▲ +20 | 80 | 31 | 0 | 0 | 8 | 2.58 | 1 | 4830 |
| Ggost4234 | 928▼ -72 | 88 | 31 | 1 | 0 | 10 | 1.80 | 0 | 4638 |
| JeengSaber (AI) | — | 36 | 16 | 0 | 0 | 11 | 0.62 | 0 | 3004 |
| tamielioni41401 (AI) | — | 20 | 12 | 1 | 0 | 11 | 0.34 | 1 | 2789 |
| OLEGATORru | 866▼ -42 | 47 | 9 | 1 | 29 | 6 | 1.74 | 0 | 2751 |
| dgjtacru (AI) | — | 30 | 16 | 0 | 12 | 11 | 0.57 | 0 | 2438 |
| RyunaWTIBA74762 (AI) | — | 24 | 10 | 0 | 20 | 12 | 0.36 | 0 | 2353 |
| Death1110 (AI) | — | 26 | 13 | 0 | 8 | 12 | 0.38 | 1 | 2058 |
| aty7 (AI) | — | 26 | 12 | 0 | 4 | 11 | 0.45 | 0 | 2019 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Дитя | 1389▲ +112 | 134 | 51 | 4 | 15 | 10 | 2.58 | 1 | 8112 |
| Kouls | 1079▲ +37 | 81 | 8 | 4 | 3 | 6 | 4.50 | 0 | 4849 |
| tahhirovvv | 577▼ -80 | 63 | 29 | 0 | 22 | 14 | 1.05 | 0 | 4487 |
| Veniam2101 (AI) | — | 28 | 15 | 0 | 30 | 12 | 0.41 | 0 | 3179 |
| olddoges4 (AI) | — | 34 | 17 | 0 | 12 | 10 | 0.68 | 0 | 2719 |
| opia77 ✗ | 694▼ -156 | 43 | 20 | 0 | 0 | 7 | 1.59 | 0 | 2470 |
| otka17883 (AI) | — | 32 | 14 | 0 | 8 | 11 | 0.48 | 0 | 2449 |
| Gatotinsaph0h (AI) | — | 21 | 5 | 1 | 14 | 13 | 0.30 | 0 | 2304 |
| zara88099 (AI) | — | 24 | 9 | 0 | 6 | 13 | 0.34 | 0 | 1889 |
| Cando2010 (AI) | — | 28 | 6 | 0 | 0 | 12 | 0.41 | 0 | 1800 |
| yannan72646 (AI) | — | 5 | 2 | 0 | 0 | 2 | 0.50 | 0 | 240 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:54 | sector_3_b | Team 1 | 7 | Abonic, tamielioni41401, Death1110 |
| 9:06 | sector_4_a | Team 2 | 2 | Дитя |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.